What's newin version 2.2
Added
- a pull-to-refresh gesture that repopulates games across all available systems
- functional left and right analogue sticks for PlayStation 1 emulation, including diagonal movement
- load and save states for ColecoVision, Game Boy, Game Boy Color, Game Boy Advance, Nintendo and Super Nintendo Entertainment System, and WonderSwan
- a new selection option in Application settings to choose the system shown at launch
- new graphics settings for Game Boy, Game Boy Advance, and Game Boy Color
- new Nintendo DS settings to toggle boot screen skipping and select the console model
- PlayStation 1 emulation support for Ape Escape and Gran Turismo 2
- PlayStation 1 support for CHD, IMG, and ISO formats, with artwork retrieval and caching where available
Changed
- from Avocado to my own fork with much of the code rewritten
Fixed
- a crash in PlayStation 1 emulation when exiting a game or launching a new one immediately after
- an issue where Nintendo 3DS titles were read from file names instead of embedded headers
- a blue tint in the rendered image in SEGA Genesis emulation
Miscellaneous
- replaced Cherry’s base from Gearcoleco with MesenCE and rewrote part of the bridging code
- updated Cytrus to the latest version, adding features and improving performance