★★★★★
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• Your device now runs cooler and uses less battery. • More ways to earn rewards: double quest rewards, free potions and a free daily bundle. • Minor fixes and stability improvements.
Remember the golden age of PC action RPGs — the late nights, the loot drops, the "just one more run"? Barbarian, Sorceress, Amazon and the new Spiritblade — a classic dark fantasy hack-and-slash, reborn in your hands. No pay-to-win. No in-app purchases. Three hundred years ago the Ash Crown was shattered. Now it stirs again. On the night the Wraith Lord falls, ash begins to drift from the southern sky. Cross cursed fields, a ruined fortress, a drowned chapel and a silent abbey, and close in on the betrayal bound to the crown. ■ Four heroes, four playstyles • Barbarian — Whirlwind and Seismic Slam through the heart of the horde • Sorceress — Fireball, Chain Lightning and Frost Nova that light up the screen • Amazon — Multishot and Freezing Arrow from a safe distance • New hero, the Spiritblade — throw, plant and recall the phantom swords of fallen knights, cutting down everything in their path ■ Swarming foes, bosses you learn to read • Monsters that hunt in packs and lie in ambush, elite packs in every region, and monster attacks you must see coming and dodge • Valkros the Wraith Lord — dodge the wraith sigils that flood the throne room and strike back • Morgwen, Mother of the Swamp — cut her cords, hold your breath and fight her underwater • Ignatius, Apostle of Ash — keep the vows he proclaims, or burn to ash ■ Legendary loot rains down • Magic, rare and legendary gear pours from fallen enemies, plus class-only equipment • Build your own hero with levels, attributes and skill upgrades • No in-app purchases — every piece of gear is earned in the dungeon ■ Every region plays by its own rules — and hides its own story • Hunters in the wheat, ballistae on the walls, a poison-fog swamp, a chapel where the water rises and falls, a cliff path lashed by gusts, a hall of silence that strips your skills • 22 story quests, plus 10 hidden side quests, one in each region — carry an ember without letting it die, catch a prisoner in a lie, follow the song of the fairy mushrooms ■ Alone or together • Single player that starts right away with no account (progress is saved on the device) • Create an account to share a world with other wanderers — expeditions, alliances, trading and voice messages to your allies • Built for touch: virtual joystick, touch skills, pinch to zoom ■ Ads • When you fall, watch an ad to get back up on the spot, or watch one to double a quest reward — only if you choose to • An ad may play now and then when you return to town through a portal (at most once every 5 minutes) Play in English or Korean — the game follows your device language, and you can switch any time on the title screen or in Settings. On first launch the game downloads its resources once (Wi-Fi recommended) — after that, single player works fully offline.