Build hands from Korean flower cards and hold the line against goblins.
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The lanterns are lit, and the goblins are coming.
A tower defense built on hwatu — Korean flower cards.
■ Two cards make a tower
Two of the same month make a Pair. Two Lights make a Light Pair. The hand decides how it fights.
· Points — melee, one target at a time
· Pair — melee, splash damage
· Special (Ali, Doksari, Gupping, Jangpping, Seryuk) — long range, frost / poison / fire
· Light — pierces the whole row
■ Where you place it is your strength
Fifteen slots. Which ones you open, which cards you pair, and where you pour power and rate.
Splitting gold between drawing, unlocking and upgrading is the whole decision.
■ Twelve months, twelve demons
The month turns every three waves, and the ground and the goblins turn with it. Last 36 waves to clear a year.
A mid-boss every nine waves, and a final boss at the end.
■ Losing still pays
Every run ends in petals. Spend them on 27 hand levels and permanent stats.
The next run goes deeper.
■ Made for
· Short roguelite tower defense sessions
· Anyone who knows hanafuda hands, or wants to learn them
· Playing with no internet
About 10 minutes a run · Offline · One-handed portrait play