Where this app stands in Vietnam, updated 17 Oct 2026
Top free · Adventure
#63 ▼6
Top grossing
Not in this chart today
Top paid
Not in this chart today
| Date | Free |
|---|---|
| 17 Oct 2026 | #63 |
| 16 Oct 2026 | #57 |
| 15 Oct 2026 | #51 |
| 14 Oct 2026 | #43 |
| 13 Oct 2026 | #40 |
| 12 Oct 2026 | #37 |
Best rank in each country today. Click a country to see its graph.
Add game levels and optimize game interface design
Transform into the god of archery who rules the battlefield
Under the purple pink gradient of the sky, you stand on a suspended orange yellow platform, holding a longbow and transforming into the god of archery who rules the battlefield! This is a pure shooting feast focused on arrow evolution, boss hunting, and resource gaming. There are no complex platform jumps, only the deadly rhythm of bowstring tremors Every bow pull is a tactical decision! The basic golden arrow penetrates the straight target, the blasting arrow shatters the clustered enemy, and the tracking arrow follows closely to kill the high-speed strong enemy. The limited number of arrows forces you to be meticulous in planning - is it to quickly clear and save arrows for the miscellaneous soldiers, or to leave enough killing moves to directly attack the boss's life gate? Each arrow's trajectory depicts a completely different battle situation! Jumping coins are the only key to becoming stronger! In the store, gold coins can expand the health tank and withstand the boss's fatal blow; Unlock special arrows, or push the capacity of the quiver to the extreme - when life is hanging by a thread, is it a gamble or a revival? The true power of domination always comes from your fingers that string strings and your sharp gaze that pierces through the void!
past month, based on 1 day
Downloads
Low confidence67K
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$27K
$13K – $54K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$27K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.