Idle lumberjack tycoon: chop trees, run the sawmill, ship wood. Offline.
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Swing the axe, feed the sawmill, load the truck. Lumber Tycoon 3D is an
idle tycoon where you actually run the factory instead of watching a timer.
Start alone and empty-handed: walk up to a tree, swing the axe until it
falls, carry the logs to the sawmill, stack the planks, and watch the truck
drive off with your first load. Every coin goes straight
back into the line — a faster chopper, a bigger saw, a longer truck. Around
minute ten you hire your first hauler and stop carrying. From there you are
the manager: find the bottleneck, upgrade it, watch it move somewhere else.
Then the mill grows. A planer, a carpentry shop, a toy workshop with its own
railway, a furniture works with a flatbed lorry you load by hand, a boatyard
on the canal and a luthier with an airstrip behind it — five areas, each
turning your planks into something worth more than the last. And when there
is nothing left to buy, restart the mill for golden axes — and spend them
in the Axe Hall on permanent upgrades that carry into every future run.
Sharper axes, a bigger backpack, faster boots, harder-working foremen: the
whole hall takes weeks, and no two runs have to look the same.
And keep an eye out for the golden tree. Every so often one tree starts to
glow; whoever walks over takes home six times the wood and a gem on top.
Hard work costs energy. Walk out on the pier, catch a few fish and you are
good to go — free, any time, and sometimes there is a gem in the catch.
And keep an eye out for carvings. Twelve little wooden animals hide in the
crates across the map, in the reeds by the pond, and in the first crate of
every new good your mill ships. They go on the shelf by the sawmill, where
the empty stands show exactly which ones you are still missing.
FAIR WITH ADS. No banners. One short break at most every three minutes,
and the first only after five minutes of play — never in the tutorial.
Everything else is a rewarded video you pick yourself, and those always
give you something extra. One purchase removes the breaks for good.
QUIET BY DESIGN. At most one reminder a day, only if you say yes, never
between nine at night and nine in the morning, and one switch turns them
off for good.
PLAY OFFLINE. No account, no login, no internet needed. Your factory keeps
earning while the app is closed, and a "welcome back" pile of coins is
waiting when you return.
WHAT YOU DO
- Fell trees with your own axe, saw logs into planks, ship planks for coins
- Upgrade 28 stations across 25 levels each — every upgrade is visible
- Hire haulers and build a conveyor so the line runs without you
- Open five areas, each with its own workshop, its own goods and its own ride:
the truck, the van, a toy train on rails, a barge on the canal and a cargo
plane that takes off from your own airstrip
- Turn planks into furniture, chairs, rocking horses, sailboats and guitars
- Load the flatbed lorry yourself — or hire a loading hand and stop
- Fish off the pier to refill your energy, and hook the odd gem
- Hunt down twelve wooden carvings and fill the shelf by the mill
- Catch the glowing golden tree for six times the wood and a gem
- Spot the bottleneck: there is always one, and it moves
- Restart the mill for golden axes and spend them in the Axe Hall
- Eight permanent upgrades, 599 axes to buy them all — your run, your build
- Dress your lumberjack and repaint the truck
- Come back tomorrow for a daily reward — the streak pays gems on day 7
- Get a morning nudge when the crate is ready, or switch reminders off
- Relax to calm background music, or turn it off in Settings
- Remove the ad breaks with a single purchase
WHY IT IS DIFFERENT
Most idle tycoon games interrupt you every couple of minutes and hide the
good part behind a timer. Here the break waits five minutes, never lands
in the tutorial, and one purchase ends it. The factory keeps you busy
instead — there is always something to carry, buy or upgrade.
Free to play. Optional rewarded videos and in-app purchases.