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What's New in v1.0.3 • New Lightning Tile - A powerful new special tile to help clear the board • Countdown on Resume - 3-2-1 countdown when unpausing gives you time to prepare • Improved Game Balance - Refined scoring and speed progression for better pacing • Ad free option added. • Fixed haptics • Bug fixes and performance improvements
Neon tile puzzle game: connect colors, chain bomb blasts, relax in Zen mode.
Falling Tiles is a neon tile puzzle game. Steer falling blocks, connect groups of one color and chain clears. A block puzzle game with 8 modes, from a calm Zen mode to quick 2-minute runs. HOW IT PLAYS Tiles fall one at a time onto a board of 15 rows. Steer each tile left or right, or drop it fast. Connect a group of one color, up, down, left or right, and it clears. When the stack collapses, new groups can clear in a chain. In Classic, the board starts with 3 columns and grows to 7, and the group you need grows with it, from 3 to 7. The drop speeds up as your score climbs. EIGHT MODES Classic is the full tile puzzle: the board grows as you score, and the run ends when an open column is full. Zen is the calm mode, made to relax: no game over. When a column fills, its bottom rows clear and play goes on. Its speed stops rising early, it keeps no high score, and you can end it any time from Pause. Six more modes open once you reach column 5 in Classic. Each is Classic with one twist and its own best score: • Rush: starts fast. • Wide Open: start with 5 columns. • All Colors: all 10 colors from the start. • Bare Hands: no power-ups. • Wild Cards: rainbows and bombs much more often. • Tight Fit: groups stay small, 8 colors, faster. Every mode has a 2, 5 or 10 minute timer, or endless. SPECIAL TILES A rainbow tile counts as any color. A bomb is a wildcard too: when a group next to it clears, it blasts a 3×3 area, and any bomb caught in the blast goes off. A lightning tile clears its whole row when it lands. Bombs and lightning get more common as your score rises. POWER-UPS Color Cycle, earned every 5 tiles you clear, changes the falling tile's color. Time Freeze, earned every 30, slows the falling tile for a few seconds. ACHIEVEMENTS AND LOOKS 25 achievements, stored on your device, with no account. Some earn looks: board themes, tile skins, clear effects and trails. Looks change how the board and tiles look, never the rules, the score or the tile colors. Some achievements count only in some modes. ALSO • 10 neon tile colors: you start with 5, and the rest join at higher scores. • Optional tile symbols for color-blind players. • Sound effects that play alongside your own music. • Your run is saved when you leave, and Continue resumes it after a 3-2-1 countdown. • 10 languages. • Android phones and tablets. A block puzzle for a 2-minute break or an endless run. Free with ads. Banner ads show on menu screens, never during play.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.