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Compare allApp info
- Installs
- 1+
- Category
- Simulation
- Content rating
- Everyone 10+
- Version
- 0.11.11
- Released
- Oct 12, 2026
- Last updated
- 13 Oct 2026
- In-app purchases
- No
- Contains ads
- No
- Promo video
- No
- Requires Android
- 7.0
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First big update: easier early mandates, event banners and a Hints toggle, maw executions, white flags for fallen colonies, a cornerable gecko, dormant colonies that revive when fed on the hole, an honest safety meter, a kinder food economy, and weather deaths with keeper rescues. Free forever, no ads.
Raise warring sand colonies. Build castles. Keep the glass whole.
They sleep under the sand. You wake them. Sandkings is a living ant tank: four rival colonies of hungry sandkings, each starting as a single hole with a hidden maw. Feed them and they grow. Starve them and they raid. Watch them dig trails, drag home prey, freeze in the cold, brawl over food, forge alliances, break them, and raise towering 2.5D castles with walls, gates, trenches, drawbridges, moats, towers, and flags. You are the keeper, not a god. Drop scraps, spray water, summon the spider, shake the tank, change the weather. Tap the glass too hard and it cracks. Let the colonies hammer through and they pour out, straight at you. GOAL MODE: survive to day 730, keep the Safety meter alive, complete rotating mandates, and earn your Keeper rank. TOY MODE: a pure sandbox with no score and no end. - Fully on-device: no accounts, no ads, no purchases, no internet needed - A deterministic living simulation: every colony has wants, grudges, and diplomacy - 8-stage castle construction with real damage: shakes break walls, towers, and drawbridges piece by piece - Weather and temperature: heat waves, cold snaps, frozen strays, bone piles - Wars, alliances, betrayals, civil wars, and anti-keeper breakouts - A guided first game, then the deep slow burn