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Duel monstrous bosses in a ruined world. Fall, rise, and face them again.
The world has fallen. Monstrous bosses wait in the Ashen Keep. Fall, rise, and bring them down. Iron Mercy is dark fantasy pixel action, the way you missed it. Read each boss's warning, then slash, parry and roll to make your opening. A fall is not the end: learn the pattern, try again, and the boss that stopped you will fall. FEATURES • SLASH, PARRY, ROLL Every boss attack shows its warning first. Parry what you can block, and roll away from what you can't. • BREAK THEM, THEN FINISH THEM Press a boss with blows and parries until it drops to a knee, then land the critical blow. • ARMOR THAT BREAKS Your armor stops up to two hits. Each break changes how you look, and how much room you have left. • EVERY BOSS, ITS OWN FIGHT A nun who calls her reflection out of the mirror, a jester who sends rollers across the floor, a priestess who rises from the swamp. Every boss is read differently. • GROW STRONGER IN THE SANCTUARY Spend embers on Vigor, Endurance, Strength, Chalice and Breath. Your relic keeps gathering embers while you are away. • AGAIN, AND DEEPER Clearing the Keep starts a new loop, and every loop the bosses grow stronger. Walk into the Ashen Keep and bring the Stray home.
past month, based on 1 day
Downloads
Low confidence310
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.