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- Tamamen yenilenen, çocuklara özel tasarım: büyük resimli kartlar - Kitap seçimi artık kitap kapaklarıyla - Oyunlar ünite (Kapitel) seçerek oynanıyor - Yeni oyunlar: Ballons, Wortzug ve Schatten - Oyunlarda Max ve Mia konuşuyor: geri sayım, Almanca tebrikler - Doğru cevapta yıldızlar, daha akıcı Memory - Mia ile ilk açılış tanıtımı - Android'de hız ve ekran yerleşimi iyileştirmeleri
Hold the page of the book up to the camera; a video, audio, and flashcards will appear.
The official app that brings the Max und Mia textbook to life. The child shows the page of the book to the camera, the app recognizes that page and opens the video, audio recording, and flashcards associated with that page. No need to search for a QR code or insert a CD — the page itself is enough. If the camera is unavailable, you can also open it by typing the page number: when the light is insufficient, when you don't have the book in your hand, or when the teacher is showing it from the board. WHAT'S INCLUDED • 4 books: Max und Mia Starter, 1, 2, and 3 • 160 animated videos • 224 audio recordings • 457 flashcards — with visuals and audio • 5 games HOW IT WORKS 1. Open the app, choose which book you are reading 2. Show the page of the book to the camera — or type the page number 3. Watch the video, start the audio recording, study the words Page recognition takes milliseconds. It also works if the book is held slightly tilted or the page is wrinkled; if it's unsure, it continues searching instead of opening the wrong page. FIVE GAMES, ALL USING THE BOOK'S OWN WORDS • Find the picture — read the word, find the correct picture • Find the word — see the picture, find the correct word • Listen to the word — find the picture • Match the picture and the word • Write the word letter by letter Write the word letter by letter yourself Write the word letter by letter is different: the child doesn't choose from options, they create the word themselves. The wrong letter doesn't go in, the correct one immediately sticks — they learn by trial and error, without punishment. They learn German nouns starting with a capital letter and the letters ä, ö, ü, ß by forming them with their finger. The games are not based on rote memorization, but on the words the child sees in the book that week. LEARNING GERMAN BY HEARING AND SEEING • The correct pronunciation of each word can be heard. • The meaning is conveyed VISUALLY, not through translation. When the child says "der Hund," they don't picture the dog in their head, but rather the Turkish equivalent — the language is established without Turkish interference. • Articles are color-coded: der is blue, die is red, das is green. The most challenging aspect of German is that it sticks with your eyes from day one. • The app's own language is also German (A1.1). The child is exposed to the language in the menu, on the buttons, and in the game; we use the book's own imperative mood — Schau, Hör zu, Sieh. • The font is from the family of elementary school reading books: the letters are in the way the child learns to write. FOR PARENTS AND TEACHERS • No account is required. No registration, no login, no password. • No student data is collected. No name, age, location, or contact list is requested. • No ads. No in-app purchases. • The camera is only used to recognize the page. The image is not stored on the device or server; it is deleted as soon as the recognition is complete. There is no need to update the app when a new book is published; the book list is automatically updated within the app. Support: support@eradil.com — https://eradil.com Privacy policy: https://eradil.com/privacy-policy/
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.