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Thank you to everyone who loves THE CAT'S MEOW TOWN. - Added My Room (dress up and decorate your doll) - Added dyeing and dye products - Fixed reported bugs
Idle cat raising. A zero-stress game that only needs checking every few hours!
This game is like the nature of a cat. It doesn't persistently demand anything or force you to play. It just quietly welcomes you when you visit from time to time. We hope this game, which brings healing through raising cats, will bring a moment of peace to this stressful modern world. ■ Living with Cats ■ Once or twice a day, cats will talk to you or send you notes. When they want to go for a walk, you can take them out. ■ Taking Care of Cats ■ Over time, cats get hungrier and hungrier. Feed hungry cats. You can become closer with cats. Each cat has different food preferences, so try feeding them various foods. ■ Decorating the Cats' Room ■ Combine various furniture sold at the shop to create your favorite interior design. Cats use the furniture in the room to sleep or groom themselves. When you become close with cats, you can get cat-exclusive furniture not sold in shops. Don't miss the fun of cats' furniture reviews you can see every time you place furniture! ■ Earning Money through Part-time Jobs ■ You need gold to buy food or furniture. Earn gold through part-time jobs. Started part-time jobs are automatically completed after the required time passes. When you receive hearts from cats, you can do more part-time jobs. ■ Cats' Stories ■ After becoming close, cats start recalling memories of the past. Listen to the cats' stories. ■ NPC Cats ■ NPC cats provide information needed to care for cats and sell rare items. Talk with NPCs who visit occasionally.
past month, based on 1 day
Downloads
Low confidence5.2K
From install count ÷ months since release
In-app revenue
Low confidence$3.5K
From downloads × revenue per download
Ads
$1.1K
$567 – $2.3K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$4.6K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.