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Compare allApp info
- Installs
- 50+
- Category
- Puzzle
- Content rating
- Everyone
- Version
- 1.5
- Released
- Jul 23, 2026
- Last updated
- 13 Sept 2026
- In-app purchases
- No
- Contains ads
- Yes
- Promo video
- Yes
- Requires Android
- 7.0
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Extraction shooter: loot a dark mall, evade zombies, escape alive.
The lights are dead. The shelves are full. And something is shuffling between the aisles. Dead Mall Extraction is a free top-down extraction shooter set in a derelict, neon-soaked shopping mall. Push into the dark behind your flashlight cone, track unseen threats by their footsteps, and stuff your backpack with loot — then get out alive. Cross the extraction zone and everything you carry is banked for good. Go down, and the whole run is lost. One rule, endless tension: greed kills. SURVIVE BY LIGHT AND SOUND • Your flashlight cone is all you can truly see — outside it, only silhouettes, flickering neon and footsteps • Directional audio and screen-edge pulses tell you where danger is before you see it • Running is loud, sneaking is slow, and every gunshot lights up the room and calls the horde. Ammo is scarce — stealth is free LOOT, WEIGH, DECIDE • Search shelves, safes, registers and bodies for meds, batteries and luxury goods — the best loot takes longer to grab, and you're helpless while grabbing it • Limited slots and real weight: a full backpack slows you by 30%. Dump cheap loot or waddle to the exit — your call • Random events wreck your perfect route: blackouts, dead elevators, alarms that drag a zombie wave right across your path • When the extraction window opens, a heartbeat soundtrack speeds up as the timer runs down — and the mall gets angrier GO DEEPER, RISK EVERYTHING • 99 procedurally generated floors: loot value climbs +25% per floor, and so do the things hunting you • A floor-guardian boss blocks the elevator down every 3 floors • Neutral scavenger NPCs can be hired to crack two-man safes — then might turn on you. Betray them first and the whole floor wants you dead • In-run gear (silencer, extended mag, laser sight) is powerful but lost on death; permanent upgrades — bigger backpack, shortcut entrances at floors 4, 7 and 10, cosmetics — come only from what you extract FAIR FREE-TO-PLAY, FOR REAL Every gameplay upgrade can be bought with supply points earned just by playing. Paid items only save time or soften a brutal run — insurance keeps your single most valuable item when you fall, and a revive beacon works once per run without clearing enemies. No stat weapons, no invincibility, ever. Floor 99 is beaten with planning and nerve, not a wallet. • Full touch controls: virtual stick, auto-aim fire button, big context button for looting • Keyboard & mouse fully supported • Online leaderboards: your best haul vs. the world • Single-player zombie survival — every scavenger, every horde, every betrayal is part of the game, not a matchmaking queue The extraction window is closing. The heartbeat is speeding up. One more shelf… or the exit?