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Compare allApp info
- Installs
- 0+
- Category
- Casual
- Content rating
- Everyone
- Version
- 1.0
- Released
- Jul 9, 2026
- Last updated
- 9 Jul 2026
- In-app purchases
- No
- Contains ads
- Yes
- Promo video
- No
- Requires Android
- 8.0
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Swap dice to match lines! 3x combos, handy tools and fluent animations await.
🎲 **Dice Match 3 — Swap, Match & Clear!** 🎲 Dice Match 3 is a refreshing puzzle game where you swap adjacent dice on a 6×6 grid to create matches of 3 or more. Enjoy smooth animations, combo rewards up to 3x multiplier, and helpful power-ups. Perfect for quick puzzle sessions! 🎮 🎮 Gameplay • Tap a dice, then tap an adjacent dice to swap positions • Match 3+ dice in a row (horizontal or vertical) to clear them • Cleared dice trigger a chain reaction: fall down → fill gaps → check for new matches • Each swap costs 1 move — reach 500 points in 30 moves to win • Automatic deadlock detection: game ends when no valid swaps remain ⚡ Combo Reward System • Consecutive clears trigger combo multipliers: - 2 Combo: 1.5x points - 3 Combo: 2.0x points - 4 Combo: 2.5x points - 5+ Combo: 3.0x points • Real-time combo display: yellow banner shows "COMBO x2.0 (3 chains)" • Score toast includes combo info: "+30 points! (3x COMBO)" • Combo resets when no new matches are found 💎 Scoring System • Base points: 3 dice → +10 | 4 dice → +25 | 5+ dice → +50 • Combo bonus: multiplier × base points (max +150 per clear with 5x combo) • Real-time HUD: Score / Moves Left / Target (500) 🛠️ Helper Features(Watch rewarded ads to unlock) • 💡 **Hint**: Highlights a group of matchable dice • ↶ **Undo**: Revert the last move (stores up to 5 steps of history) • 🔀 **Shuffle**: Randomly rearrange all dice to escape deadlocks • ⏸️ **Pause**: Pause menu with Continue / Restart / Quit options 🎨 6-Color Dice System • Each dice number has a unique background color for easy recognition: - Dice 1: Light Blue (#E1F5FE) - Dice 2: Light Green (#C5E1A5) - Dice 3: Light Yellow (#FFE082) - Dice 4: Light Orange (#FFAB91) - Dice 5: Light Purple (#CE93D8) - Dice 6: Blue (#90CAF9) ✨ Smooth Animation System • **Tap feedback**: dice shrinks to 85% and bounces back (150ms) • **Selection pulse**: selected dice border pulses continuously • **Swap animation**: two dice smoothly exchange positions (250ms) • **Elimination animation**: matched dice scale to 120% and fade out (300ms) • **Gravity animation**: dice fall down with bounce effect (200-400ms, distance-based) • **Combo animation**: banner scales to 1.2x when combo increases 🎮 Custom DiceGridView • Custom View with Canvas drawing for 6×6 grid • Supports scale, alpha, and position offset for animations • Real-time selection highlight with stroke width pulse • Dice drawable rendering with color-coded backgrounds 📱 6 Pages • **Splash**: 1.5s brand showcase with fade-in animation • **Home**: card-based layout with dice icon, start game / history / how to play / settings • **Game**: score/moves/target HUD + combo banner + DiceGridView + hint/undo/shuffle/pause buttons • **Settings**: sound/vibration toggles + version info (card sections with icons) • **History**: RecyclerView list of past games (score / moves / completed / timestamp) • **How to Play**: rules / scoring / tips sections (icons + card containers) 🖼️ Custom Dialogs • **Game Over**: title changes based on win/loss/deadlock + final score + restart/quit options • **Pause**: continue / restart / quit with semi-transparent backdrop • Both dialogs use Material3 cards with 12dp rounded corners 📺 Ad Integration (TradPlus Aggregation) • tradplus-sdk as standalone Gradle module with 12 ad networks • Rewarded ads: Hint / Undo / Shuffle buttons • Interstitial ads: game exit / back from game • AdManager with session frequency control (max 1 ad per type per session) • Graceful fallback: grants reward when ad not ready, never blocks gameplay ⚙️ Settings • Sound Effects toggle (click / clear / win / lose sounds) • Vibration toggle (tap feedback / clear feedback) • Version info display • All settings persist to SharedPreferences ✨ Technical Features • Kotlin 100% + MVVM architecture (ViewModel + LiveData + Repository) • Room Database with KSP for game history persistence • Custom View (DiceGridView) with Canvas drawing + animation support