This app isn't in any of our charts yet.
Experience thrilling one-finger fun!
"I. Core Gameplay: Seize the Moment, Fly Precisely Control Method: The game adopts a simple one-finger control—just tap the screen to make the rocket move forward. The rocket will continuously rotate in a random direction (clockwise / counterclockwise). At the moment of tapping, it will automatically fly a fixed distance in the current direction. After releasing your finger, the rocket resumes rotating, waiting for the next tapping opportunity. Core Challenge: You need to predict the rocket's rotation trajectory and flight path, avoid randomly generated obstacles in the scene (such as meteorites, space debris, etc.), and accurately collect the small dots scattered on the navigation path. It tests your reaction speed and timing control ability. II. Game Objectives & Rules Basic Objective: Control the rocket to keep moving forward in the space navigation path through continuous tapping, accumulate and collect small dots to gain points. The farther you fly and the more dots you collect, the higher your final score will be. Failure Condition: If the rocket collides with any obstacle (including moving and fixed obstacles), the game ends immediately. Your current score will be recorded and ranked. III. Special Item: Meteor Shower to Assist in Breaking Through Levels Item Acquisition: After collecting a specified number of small dots, the ""Meteor Shower Skill"" will be automatically activated. Item Effect: A full-screen meteor shower special effect will be triggered. During the duration, all obstacles will be temporarily reduced by 50%-70%, and the collision detection range will be reduced simultaneously, greatly lowering the difficulty of evasion and helping you break through the high-score bottleneck."
past month, based on 1 day
Downloads
Low confidence1.6K
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$341
$171 – $682
Estimate, ads (benchmark-based, not calibrated per app)
Total
$341
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.