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1Wex
Flood the hex grid with colour and claim more cells than your rival
A glowing hex grid of six colours lies between you and a rival AI. You hold one corner, it holds the other, and every cell on the board is still waiting to be claimed. Tap a colour and your whole territory recolours at once, then floods outwards, swallowing every touching cell that already wears that colour in one sweeping wave. The rival answers with a pick of its own. Back and forth you go, until one side holds more than half of the open cells and takes the board. That single tap is the whole of it, and that is exactly what makes it interesting. The colour you choose is never only about the cells it takes this turn. It is about the shape your territory is left in, the edges it now touches, and the colours it leaves standing next to your border for the turn after. A greedy grab can hand the rival a wave twice the size. A small, patient recolour can set up a flood that cuts the grid in half. Reading one move ahead is usually enough to survive. Reading three is how you win comfortably. Thirty boards carry the idea from a gentle opening to something genuinely tight. The grids grow, and the rival grows sharper with them, picking colours that block as often as they collect. Neutral walls appear, dead ground that no colour can cross, forcing your wave to curl around corners and travel the long way to reach the territory you wanted. Locked cells arrive later still: they stay shut until every open neighbour around them has been claimed, so unlocking one becomes a small puzzle set inside the larger contest for the board. It plays beautifully in short bursts. A board is a handful of taps, and you can see the whole state of the fight at a glance from the colours on the grid. There is no hurry built into it, no timer counting down over your shoulder while you weigh two options that both look good. Sit and think, or tap on instinct and watch the wave spread, and come back to the harder boards when you fancy them. Simple to pick up, awkward to put down once a board turns close, and satisfying in the moment your colour finally sweeps across the middle and the grid tips your way.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.