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• Wingmen really fire their main guns and turn onto crossing targets • Pirates wear their own olive paint • Shipyard: one tap picks a ship, its sheet scrolls freely • Landing no longer fails a mission you have only accepted • Expeditions say what a story can bring and what it risks • One reload per torpedo launcher; a hint in the ruins • Fixed a crash at launch and a rare crash on some phones
Story-driven space shooter RPG. No ads: one purchase unlocks the whole game.
The frontier is falling. Hold the line. A top-down space shooter with deep RPG progression, built for touch. Lead a squadron, fit your ship, hunt pirate captains and live a story told over the radio in the middle of the fight. WHY PLAYERS STAY • No ads, no subscription, plays offline • Play the whole first act, then one purchase unlocks the full game: no energy, no timers, nothing else to buy • Real depth: four acts, three galaxies and Kepler, 17 ships, over 60 pieces of equipment, wingmen to lead and several endings A REAL STORY, IN FOUR ACTS Fly for Admiral Voss and Ilse Marin in a war across three galaxies. Escort the Armada and face a choice at the Threshold, then go on to Kepler, the abandoned mining world of Act IV: gravity wells that pull everything in, descents into dark shafts, the port of Ferrum and four heavy ships from its yards. Scripted dialogue, voiced in six languages. Several endings wait at the end of the war. LEAD YOUR SQUADRON • Up to three wingmen: order them to attack, cover you, hold or break, and they answer on the radio • Recruit pilots with 20 different traits that change how your ships fight • Assign a crew to each ship: their bonuses fly with them • A downed wingman ejects: recover the rescue pod before it is lost HOURS OF DEPTH • 17 ships and over 60 pieces of equipment: lasers, railguns, flak, guided missiles, turrets, shields • Manage your energy: every item you fit changes how your ship flies and fights • A research tree, plus mining, salvage, trade, refining and recycling • 15 kinds of contracts and a signature mission in each galaxy • Four difficulty levels, a Veteran mode and 5 save slots PIRATES AND THEIR CAPTAINS A den in each galaxy, raids on stations, ambushed freighters and bounties on named lieutenants. Four captains with their own story: spare them, enlist them or shoot them down. Your choices follow you to the end. A FRONT THAT MOVES The Drones push back: stations come under threat, then under siege, then fall if nobody defends them. Take them back. SPACEPORTS AND EXPEDITIONS Dock at Horizon, Hephaistos, Sekhmet or Ferrum and step into the bar, Command and the shipyard. Scan planets and send your crew on 12 illustrated expeditions where your pilots' traits set the odds. ENEMIES YOU CAN READ Snipers keep their distance, minelayers leave traps, carriers launch fighters, jammers scramble your missiles. Every attack is announced: read it and dodge. PLAY YOUR WAY • Touch controls made for phone and tablet: choose your button layout, automatic missiles • Or play with a controller • Voiced in English, French, German, Spanish, Russian and Simplified Chinese; subtitles in 15 languages Join the community on Discord: discord.gg/AUMtECDCx8 Made by Petit Vaisseau, a one-person studio in France.
past month, based on 1 day
Downloads
Low confidence520
From install count ÷ months since release
In-app revenue
Low confidence$350
From downloads × revenue per download
Ads
$0
No ads
Total
$350
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.