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Collect cards, open packs, and grow your monster album in offline idle TCG game!
Collect cards, open booster packs, and play anywhere—this is the ultimate offline idle card collector and TCG experience! Step into the world of mini monsters where every pack hides exciting surprises. Discover an addictive blend of pack opening, monster collection, idle progression, and classic TCG gameplay. Build your album, fuse unique monsters, and complete your card collection at your own pace. 🔥 Features 🔥 🎴 Open Packs & Collect Cards Unpack booster packs full of monsters, from common to rare, epic, and legendary cards. Each pack is a chance to expand your deck and strengthen your collection—just like in the best TCG games. 🐲 Collect Monsters & Evolve Every card unlocks a new monster with special traits. Collect cards, evolve them, and grow your collection into powerful creatures. Each monster adds to your idle income and boosts your overall card game / TCG progress. 📖 Complete Your Monster Album Fill your monster album and showcase your progress. Completing album pages unlocks rewards and increases your idle earnings. ⚔️ Strategy & Offline Duels Play your cards offline—no internet required! Build your deck, duel in exciting mini battles, and test your TCG strategy with the monsters you’ve collected. ⏳ Idle Card Game Progression Earn coins and rewards even when you’re not playing. Upgrade your monsters and let your empire grow while you’re away. ✨ Why you’ll love this offline TCG & card game ✨ Addictive pack opening experience Huge variety of monsters to collect Perfect mix of idle progression and TCG strategy Play offline anytime, anywhere 👉 Download Monster Up: Card Collection Game (TCG) now and begin your journey to become the ultimate card collector!
past month, based on 1 day
Downloads
Low confidence441
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$97
$49 – $194
Estimate, ads (benchmark-based, not calibrated per app)
Total
$97
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.