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Swing a princess by her hair and land safely on platforms.
Welcome to Princess Fall: Land Safely – a charming physics-based puzzle game where you control a princess using only her hair! Swing from platform to platform, time your releases, and help her land safely in this whimsical sky-high adventure. 🪂 How to Play: Swing with Her Hair: The princess’s hair wraps around the platform above, and she swings back and forth. Watch her movement closely. Tap to Drop at the Right Moment: Tap the screen when she swings toward the next platform below. Release too early or too late, and she’ll fall too far! Land Safely Every Time: Guide her from one purple platform to the next. If she can’t reach the platform below, she’ll fall—and the game ends. Keep going until she reaches the bottom safely! 👑 Why You’ll Love It: Unique Hair-Swinging Mechanic: The physics-based swinging and releasing feel fresh and satisfying—every move requires observation and timing. Soft, Cheerful Visuals: Bright pastel skies, green vines, and simple purple platforms create a light, fairy-tale atmosphere that’s easy on the eyes. Easy to Learn, Hard to Master: Just tap to release, but nailing the perfect timing takes focus and practice as platforms get farther apart. Relaxing Yet Engaging: No timers, no pressure—just you, the princess, and the sky. A perfect game for short breaks or winding down. 🎮 Perfect For: Players who enjoy physics-based puzzles and timing challenges. Anyone looking for a cute, simple game with a unique control twist. Fans of light, colorful arcade-style games with a fairy-tale feel. Ready to swing, drop, and land like a pro? In Princess Fall: Land Safely, every tap is a test of timing—and every safe landing is a sweet victory!
past month, based on 1 day
Downloads
Low confidence1.1K
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$243
$122 – $487
Estimate, ads (benchmark-based, not calibrated per app)
Total
$243
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.