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Groundwork for new stories from your contacts: contracts and chapters are now built so that new chapters can be added later. Your progress is kept. Plus small improvements.
Salvage deadly space sectors, pick upgrades and extract through the rift!
You are a salvage pilot at the edge of a shattering galaxy. Abandoned sectors hide valuable scrap, ancient machines and rare technology – guarded by automated drones and unstable energy fields. Fast runs, real decisions • 2–4 minute missions – perfect on the go • One-thumb controls: you steer, your weapons fire automatically • Pick from random upgrade cards every run – no two runs play the same • Engage the OVERCLOCK PROTOCOL: tougher enemies, 50% more loot. Dare to push your luck? • Reach the extraction portal in time to secure your haul A huge campaign • 10 sectors, 50 missions, 10 bosses – from the ice fields to the heart of the rift • 11 mission types: escort, data hack, bounty hunt, siege, gauntlet, cargo breakout and more • 23 enemy types with clearly announced attacks – tap an enemy to learn how to beat it Build your run • 28 ships, each with its own signature and mastery • 15 weapons and 8 evolutions, 36 upgrade cards in five rarity tiers • 6 powerups from elites and salvage crates: overdrive, shield bubble, slow time, nova … • 12 technology paths in the Tech Lab Long-term progression • Contracts from four contacts with their own story, weekly contracts and a bounty board • An endless mode that grows with your campaign – 32 achievements, daily challenges with no streak pressure Fair and playable offline • Free – every mission, weapon, technology and 25 ships can be earned by playing • No energy timers, no forced ads – video ads only if you want a bonus • Plays offline, no account required • Original synth soundtrack • Fully localized in English and German
past month, based on 1 day
Downloads
Low confidence272
From install count ÷ months since release
In-app revenue
Low confidence$183
From downloads × revenue per download
Ads
$60
$30 – $120
Estimate, ads (benchmark-based, not calibrated per app)
Total
$243
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.