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First release: 300 levels are waiting for you. Thanks for playing! If you enjoy the game, a short review helps us a lot.
An ant puzzle game: send huts out and watch your colony carry a mosaic home!
Ant Mosaic is an ant puzzle game with a calm, clever loop: your tiny colony takes pixel mosaics apart and carries them home, one colored tile at a time. Tap a hut and it moves onto a stepping stone – then its ants march out and carry tiles of their color to the anthill, always the outermost layer first. Plan every move: a hut that can't reach its color takes a nap and clogs the stone. Clear the whole mosaic and watch the finished picture come back, tile by tile! • 300 levels, from relaxing warm-ups to hard and super hard puzzles • Every level is generated by an algorithm and checked to be solvable • One clear, fair rule: ants always take the outermost tiles of their color first • Fresh twists as you go: mystery huts, vine-tied huts, numbered tiles, rocks, leaves, mystery tiles and fenced huts • Handy boosters: Extra Stone, Pick Up, Shuffle and Gust • Free 2× speed – your ants work twice as fast • Collect every finished mosaic in your Album • Color symbols for colorblind players • Daily reward, Level chest and win streak bonuses A relaxing ant colony puzzle with a clever twist. Can your tiny workers clear every mosaic? If you like ant games but want brain work instead of colony management, this is your pace: short levels, one clear rule and a cute colony doing the heavy lifting. Ant Mosaic is free to play. Optional in-app purchases are available, including one that removes ads. Ads only appear between levels, never in the middle of one, and reward videos are always your choice. The game also plays offline.
past month, based on 1 day
Downloads
Low confidence20
From install count ÷ months since release
In-app revenue
Low confidence$13
From downloads × revenue per download
Ads
$4
$2 – $9
Estimate, ads (benchmark-based, not calibrated per app)
Total
$18
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.