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Added Google CMP consent, SDK updates, bug fixes and compatibility improvements.
Man up and go on sub-zero prehistoric safari in huge open 3D world.
Epic winter hunting finally on Android! Carnivores: Ice Age throws you onto a recently discovered planet to test your aiming and tactical skills on a realistic ice safari. The game delivers an intelligent hunting experience and offers a lot more than a visit to a shooting range. Unrivaled possibility to wander around open 3D world without limits makes the process of finding prey exciting and the whole game endlessly replayable. The hunter, equipped with weapons and all sorts of hunting accessories like camouflage and cover scent, needs not only to be quiet as a mouse when approaching a saber-tooth beast but also take care of details like wind direction not to end up as animal's dinner. Advanced AI of the animals turn them from dummy targets to aggressive hosts protecting their planet and add a shooter feeling to the gameplay. Pack your things and start hunting in Carnivores: Ice Age if you are ready to explore the new huge world and think before you shoot. The game features: • Huge 3D world open for exploration • True-to-life hunting experience • 3D animals, from common Saber-tooth Tiger to mysterious Woolly Rhinoceros • 5 maps with different landscape and climate • Hunting accessories to be used for smart hunting • Interactive Trophy room • HD graphics • Hours of nostalgia for those who remember playing it on their PC Become a fan of Carnivores on Facebook: http://www.facebook.com/carnivores Thank you for playing our games! Stay in touch for news and updates: www.facebook.com/tatemgames www.twitter.com/tatemgames www.youtube.com/tatemgames
past month, based on 1 day
Downloads
Low confidence30K
From install count ÷ months since release
In-app revenue
Low confidence$20K
From downloads × revenue per download
Ads
$6.6K
$3.3K – $13K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$27K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.