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GUESS! is here! Guess the picture as it is revealed, bit by bit. • 1,322 questions in 20 categories • Sudden Death and Time Attack modes, jokers, daily challenge • Smoother animations and new sounds
Picture quiz: a hidden image slowly reveals itself. Guess it as fast as you can!
GUESS! is a picture quiz game: a hidden image slowly reveals itself and you have to guess what it is as fast as possible. The earlier you guess, the more points you score. Looking for a fun guess-the-picture game, a trivia game for short breaks or a quiz to challenge your friends? Pick a category and start guessing: animals, food, flags, objects, vehicles, sports, space and more. What you get • Over 1,000 3D images in 20 categories: animals, food, flags, objects, vehicles, sports, space, jobs, colors, signs... • 6 ways to reveal the picture: blur, pixels, tiles, silhouette, zoom and bubbles. Every image is a new challenge. • Combos and streaks: chain correct answers to multiply your points and beat your records. • The Daily Guess: one special picture a day, the same for everyone, with double points. Share your result and challenge your friends. • Challenges: Sudden Death (one mistake and it's over) and Time Attack (as many pictures as you can in 60 seconds). • Jokers: 50/50 removes two wrong answers, Skip changes the picture without breaking your streak. • Progression: 10 levels, 16 badges and detailed statistics. • 4 languages: English, French, Spanish and Chinese. Simple and private No account, no sign-up: your progress stays on your phone. Plays offline. About ads GUESS! is free and contains ads: a banner at the bottom of the screen, a full-screen ad after some games, and an optional rewarded video that you choose to watch to get an extra joker. No in-app purchases.
past month, based on 1 day
Downloads
Low confidence10
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$2
$1 – $4
Estimate, ads (benchmark-based, not calibrated per app)
Total
$2
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.