This app isn't in any of our charts yet.
Level 82 was too hard. Corrected.
Aim, shoot and smash the boxes to pop every fruit. 5000 power-packed levels!
Aim, shoot and pop every fruit! FruitOut is a juicy twist on the classic brick breaker. There is no paddle to chase: you pick the angle, let go, and watch your ball bounce, smash and blast its way through the board. Clear every fruit to win the level. ★ 5000 LEVELS From quick one-screen puzzles to towering boards that scroll as your ball climbs. New ideas keep coming as you play. ★ SMASH, SHATTER AND BLAST • Porous boxes crumble with a single hit • Colourful plastic boxes take two hits – the first leaves them see-through • Solid steel stands firm... unless you find the right power-up • Rainbow twirls blow up everything around them – and set each other off in chain reactions ★ HIDDEN POWER-UPS Power-ups hide inside the boxes. Break one open to find out what is inside: • Heavy Ball – grow huge and smash straight through everything • Fireball – burn through the boxes and set the fruit on fire • Multi-Ball – split into three balls of mayhem • Chain Lightning – one pop zaps every fruit of the same kind • Magnet – pull nearby fruit straight into the ball • Ghost Ball – fly right through solid steel • Beer – everything slows down... and the ball gets a little tipsy • Black Holes – they swallow your ball and blast out ten! ★ LAUNCH POINTS AND TRICK SHOTS Catch the ball in a launch point and fire again from a whole new angle. Watch out for holes in the walls! ★ DAILY CHALLENGES A new goal every day. Keep your streak going and collect stars on every level – one to three, depending on how many balls you need. ★ MADE TO FEEL GOOD Silky smooth animations, satisfying sounds, glossy graphics and a gentle camera that follows the action. Free to play. Contains ads.
past month, based on 1 day
Downloads
Low confidence424
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$93
$47 – $187
Estimate, ads (benchmark-based, not calibrated per app)
Total
$93
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.