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• New region progression with different difficulty levels • 2 new map biomes • 3 new buffs • Bug fixes and balance improvements • New bugs (probably) Thanks for playing! Leave a review, it really helps.
Arcade jet shooter with roguelite survival and online multiplayer
You are the pilot. The last line of air defense over your homeland sky. Fly the F-16, F-35, A-10, and more. Intercept cruise missiles before they hit your cities. Shoot down Shahed kamikaze drones. Win dogfights against enemy bombers and jets. The sky turns hostile fast. Shahed swarms. Cruise missile salvos. Bomber formations pushing through your airspace. Dodge homing missiles, break up drone waves, take down enemy jets in close combat. When a strategic strike targets critical infrastructure, you are the only interceptor left. Stop it, or the mission is over. A top-down arcade shooter with roguelite survival and fast-paced aerial combat. Every run throws denser waves, faster missiles, tougher enemies. You will not clear them all. You survive as long as you can. Play solo offline, no internet needed. Online multiplayer included. Gamepad support. No ads. Play with friends, online or over LAN. Host a server, share the address, fight it out. 2 to 6 players in deathmatch. No matchmaking queues, no accounts, no servers to wait on. You run the game. Earn coins in every run. Unlock new fighter jets, each one with its own speed, firepower, durability, lock-on missiles, and countermeasures. Climb the weekly leaderboard. Every Monday, the board resets. Every run counts. See how far you can push before the week ends. Daily challenges reset every 24 hours. Complete them for rewards. Hunt achievements for more. Defend the sky. Intercept every missile. Shoot down every drone. Survive.
past month, based on 1 day
Downloads
Low confidence1.2K
From install count ÷ months since release
In-app revenue
Low confidence$839
From downloads × revenue per download
Ads
$0
No ads
Total
$839
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.