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First release. Play as a god: create your world and keep it alive through a thousand decisions. Swipe each card left or right — every choice shifts the balance of faith, nature, humanity and order. One wrong call can end an era. Twelve gods to unlock, eighteen eras to survive, and a global leaderboard to climb.
You are a god. Every decision is a prayer answered. One world, 1000 choices.
You are a god. A newborn planet turns below you. Every decision is a creature praying to you. The first cell, which has just learned to divide in a hot vent on the ocean floor. A trilobite looking for somewhere to belong. A dinosaur that has lost its prey. A hunter who discovered fire only yesterday. A priest who wants a bigger temple. A factory owner who wants more hands. An artificial mind that has just noticed itself thinking. Swipe left or right. Pick one of two answers. There is no third way. Every choice moves five balances at once: • Life — how many living things share the world • Ecosystem — whether the world is still livable • Justice — whether every creature gets its due • Faith — whether they still believe in you • Evolution — whether life is still going somewhere Let one hit zero or a hundred and a crisis begins. Fail to pull it back within a few turns and the world collapses — and it all starts again from the first cell. 18 eras, 1000 decisions. From that first living cell 3.8 billion years ago through trilobites, dinosaurs, mammals, the Stone Age, the first cities, empires, industry, the modern world, the machines, and finally the last day of Earth. Inside: • Over 1000 hand-written decisions • A short film opening every era • Real scientific and historical "Did you know?" facts • Offers from Chaos — quick fixes that cost you later • Prophecy: see where a decision leads before you commit • Different gods, different powers • Global leaderboard and cloud save • 11 languages, each one written in its own voice — not translated How many decisions can you hold the world together? Genesis: 1000 Decisions is a single-player narrative simulation. It contains no gambling, no wagering, no betting, no casino or card-room games and no games of chance. Every outcome is a written consequence of the choice you make, never a random draw. "Light" is a non-transferable in-game currency with no real-world value: it cannot be cashed out, traded or wagered, and the game offers no prizes of real-world value. The game includes optional in-app purchases.
past month, based on 1 day
Downloads
Low confidence31
From install count ÷ months since release
In-app revenue
Low confidence$21
From downloads × revenue per download
Ads
$7
$3 – $14
Estimate, ads (benchmark-based, not calibrated per app)
Total
$28
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.