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A beautifully crafted Tetris game for Android
## Game Mode ### Classic Mode Traditional Tetris gameplay: - Blocks automatically fall from the top of the screen - Use the control buttons to move, rotate and quickly drop blocks - Fill a whole line to eliminate and score points - As the level increases, the falling speed increases ### Challenge Mode Innovative drag and drop gameplay: - Blocks will not fall automatically - Manually drag the blocks to any place where they can be placed - **Rotating blocks are not allowed**, increasing the difficulty of the game - Display dotted frame to assist positioning when dragging ## Game features ### Core functions - 7 classic Tetris shapes (I, O, T, S, Z, J, L) - Preview of next block - Ghost block preview (displays the landing point position in classic mode) - Elimination animation and particle effects - Combo system ### Scoring system - Eliminate 1 row: 100 points × level - Eliminate 2 lines: 300 points × level - Eliminate 3 lines: 500 points × level - Eliminate 4 lines: 800 points × level ### Statistics - Highest score record (record by mode) - Game count statistics - Statistics of total purchases - Average score statistics - Game duration display ### Set options - Sound effect switch - Vibration switch - Ghost block switch - Starting level selection (level 1-10) - Data reset ### Page list 1. **Main Menu** - Select game mode and view statistics 2. **Game Page** - Game main interface 3. **Settings Page** - Game Settings Options 4. **Leaderboard Page** - View top scores and statistics 5. **About Page** - Game introduction and operating instructions ## Operation instructions ### Classic mode control | Button | Function | |------|------| | ↻ | Rotating blocks | | ← | Move left | | → | Move right | | ↓ | Move down (soft drop) | | ⬇ | Rapid fall (hard fall) | ### Challenge Mode Control - Click anywhere on the screen to start dragging the current block - Drag to the target location and release it to place - The dotted box shows where the block will be placed
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.