Tap to drop blocks and stack a pixel city sky-high. How tall can your tower get?
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TOPPLE - How high can you stack?
Topple is a one-tap tower stacking game in retro pixel art. A crane swings a block above your tower. Tap anywhere to drop it. Land it clean and your pixel city grows another floor. Miss, and the whole tower topples.
One tap. Endless skyline. Easy to learn, ruthless to master. A love letter to the classic block stacking games from the feature-phone days, rebuilt for today.
THE PERFECT DROP
• Stack each block dead-center for a PERFECT and your combo climbs
• From x10 the combo badge catches fire, all the way up to a blue inferno at x30
• One sloppy drop and it's back to x1
RARE BLOCKS
• GOLDEN block: coins burst out on every landing
• FRENZY block: 8 seconds of rainbow chaos. Drops get pulled to perfect, every landing pays coins, and each block plays one note higher
• CALM block: pale blue and rare. Land it and the wind goes quiet for 8 seconds
THE WIND HAS A SAY
• From floor 15 the wind pushes your blocks sideways
• The windsock shows direction and strength. It shifts, it gusts, and it never lets up
• Read it, time your tap, keep your tower standing
TROPHIES
• Bronze to Platinum ladders for skill, grind and collecting
• Secret sightings hide in the sky above your skyscraper. Keep your eyes open
• Some cosmetics can't be bought, only earned
BUILD YOUR CITY, YOUR STYLE
• 14 themes: Bright Day, Neon Night, Winter, Mojave, Blossom, Orbit, Abyss, Jungle, a retro Gameboy look and more
• 16 characters cheer you on, from the construction worker to a capybara, a panda, Robo-Bolt and a phoenix
• 16 app icons for your home screen
• Coins come from playing and buy cosmetics only. Nothing is pay-to-win
COME BACK TOMORROW
• Daily rewards build a 7-day streak with a jackpot on day 7
GLOBAL LEADERBOARD
• Your best score and highest floor go up against stackers worldwide
• Every floor of your tower counts
QUICK ROUNDS, ANYWHERE
• A casual arcade game for one thumb, made for portrait
• Plays offline
• No account needed
Made by a solo indie developer.
How high will your tower get before it all comes crashing down?