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A free and open source implementation of "Ray Tracing in One Weekend" series
This is a GUI frontend for the PSRayTracing implementation of the "Ray Tracing in One Weekend" books by Peter Shirley (and others). Which renders the images in the book faster than the reference code, but also offers other features (e.g. threading, render progress, toggle-able and more). The source code for this program, as well as a report auditing all of the changes/improvements, is freely available at: https://github.com/define-private-public/PSRayTracing
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.