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- Performance improvement - Bug fixes
Auto-fire horde shooter: outgun endless neon waves. Offline. No ads.
Ship Survivor: Space Roguelike is a one-thumb, auto-fire horde shooter built for 15-minute runs: neon space combat, a run-based survival loop, and an arsenal you assemble while hundreds of enemies close in. Fly a delta-wing fighter into endless swarms, fuse your weapons into evolved superguns, and see how long you can hold the line. ▸ HOW IT PLAYS • Move to dodge — your weapons fire automatically, so positioning is the skill. • Collect XP shards, level up mid-run and draft new weapons or passive modules. • Chain kills to build a combo streak; hit 40x for an OVERDRIVE COMBO. • Carry up to 6 weapons and 6 passive modules, with rerolls and skips so no draft is wasted. • Survive 15 minutes, then break the final three-phase boss to win the run. ▸ WHY IT FEELS DIFFERENT • 12 weapons, 12 fusions: max two partners and they fuse automatically into evolved superguns — Supernova, Vampire Lance, Megasaw, Fleet Admiral and more. • Permanent mutations: at weapon level 3 you pick a branch that rewrites how that weapon behaves for the rest of the run. • 8 ships with signature abilities — Vanguard Overdrive, Specter Phase Blink, Bulwark Aegis, Ark Full Deployment, Tempest Ion Storm, Reaper Blood Hunt, Oracle Time Sanctuary, Titan Siege Core. • Boss cores are real loot: absorbing a boss permanently upgrades your run. • Boss weak points: in phase two, hit the exposed green core for +75% damage. • Elite carriers, splitters and volatile specialists change how a wave has to be fought. ▸ 8 SHIPS, 8 DIFFERENT BUILDS • VANGUARD — Balanced Interceptor, +8% damage • SPECTER — Arc Assassin, +14% fire rate • BULWARK — Armored Gunship, +2 armor, +20% area • ARK CARRIER — Fleet Mothership, deploys a growing fighter wing • TEMPEST — Storm Controller, +28% area • REAPER — Blood Hunter, +22% damage, hits harder as HP drops • ORACLE — Chrono Support, +18% fire rate and a time sanctuary • TITAN — Siege Dreadnought, +4 armor, +38% area ▸ 12 WEAPONS AND THEIR EVOLUTIONS Pulse Rifle, Plasma Orbit, Hunter Drones, Carrier Wing, Scatter Gun, Laser Lance, Shock Nova, Seeker Drones, Chain Arc, Flame Jet, Blade Aura and Sawblade — each one upgradable and fuseable into an evolved supergun. ▸ BUILD SYNERGIES • FLEET STORM — Carrier Wing + Chain Arc: fighters gain damage and pierce. • INFERNO RING — Plasma Orbit + Flame Jet: orbiters ignite everything they touch. • RAZOR CRITICAL — Sawblade + Crit Core: launch an extra sawblade. • REACTIVE ARMOR — reach 5 armor and taking a hit fires back a shockwave. • Status effects: lightning stacks Conductive bursts, lasers slow targets, sawblades mark enemies for bonus damage. ▸ 3 NEON ARENAS, 3 RULES • RUINED ORBIT — +8% XP with solar flare hazards • ASTEROID FOUNDRY — +1 armor, meteor salvos, slower ships • VOID CITADEL — +8% fire rate, wider pickup range, core ruptures that drag ships in Every arena carries its own rule, its own elites and its own boss reward. ▸ RUN MODES AND META PROGRESSION Standard, Hard and Endless arcs scale the horde to your build. Between runs the hangar grows: pilot mastery levels, a discovered-tech codex, achievements, career records and per-sector statistics. ▸ PLAYS OFFLINE, NO ADS, NO PURCHASES No ads, no in-app purchases, no account and no login — the whole game runs without internet, so it works on a plane, on the metro or in airplane mode. Nothing is uploaded anywhere; progress is stored only on your device. ▸ ACCESSIBILITY High-contrast mode, colour-blind palette, reduced flashing, reduced particles, screen-shake toggle, damage-number toggle and a larger UI option. ▸ SPACE ROGUELIKE, ARCADE PACING If you enjoy horde survival, bullet-heaven auto-shooters, neon synthwave arcade shooters, bullet hell boss fights or a tight offline indie roguelike, this one is built for short, loud, one-thumb arcade sessions. Download Ship Survivor: Space Roguelike and hold the line — no ads, no purchases, just neon hordes and your next build.
past month, based on 1 day
Downloads
Low confidence4
From install count ÷ months since release
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$0
No in-app purchases
Ads
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No ads
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In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.