★★★★★
Average rating on the App Store. Apple doesn't publish how many ratings each star has.
Where this app stands in New Zealand, updated 2 Nov 2026
Top free
Not in this chart today
Top paid · All apps and games
#79 ▼22
| Date | Paid |
|---|---|
| 2 Nov 2026 | #79 |
| 1 Nov 2026 | #57 |
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Best rank in each country today. Click a country to see its graph.
Real gamepad support: Added a native physical gamepad bridge — connect an Xbox / PS or similar controller and you can play MV / MZ / RGSS games directly. On-screen controls upgraded: Added 360° analog stick movement for smoother directional control; the virtual D-pad is now an 8-direction grid shown larger for easier tapping; choose "D-pad / Stick" on the game launch page before starting. More flexible key mapping: Full keyboard mapping is now available (MV / MZ included), so you can bind any key — such as the C key — to a game action. More reliable saves: Fixed saves occasionally being written to the wrong location or losing their folder, so saves no longer go missing unexpectedly.
RPGViewer is a player for your own RPG Maker and Flash projects, rebuilt from the ground up as a native iOS app. You bring the game. RPGViewer runs it. One app covers the engines you actually have projects in: • RPG Maker XP, VX and VX Ace — run natively through a port of the original RGSS engine, not an imitation of it. Full speed, no browser in the middle. • RPG Maker MV and MZ — full support, including OGG audio with no re-encoding. • Flash (SWF) — played through Ruffle, including Flash games that were never converted to HTML5. • HTML5 games — any self-contained page, opened from your library. Saves work the way you expect • Import existing save files. Drop in a .rpgsave or .rmmzsave from your desktop and it appears in the game's own browser save slots. • Read the game's browser saves directly. Saves the browser version made on the same origin show up here, with title, playtime, location, party and level all decoded. • Export back out. Take a save with you when you move to a new device. • Separate storage per game. Each title keeps its own saves, its own port and its own settings — nothing bleeds across games. Built for playing on a phone • On-screen gamepad with remappable keys. Bind any physical or on-screen control to whatever the game reads. • Real controller support. Connect a gamepad and it takes over, and the on-screen pad steps aside automatically. • One consistent menu. The same control, in the same corner, on every engine — only the rows change, because only the rows that do something are shown. • Fast-forward for native engine games. • Works in landscape and portrait, iPhone and iPad. RPG Maker MV and MZ only • Cheat panel built into the menu — tweak values, items and party members without leaving the game. Please note • RPGViewer is a player only. It contains no games of its own, and it cannot download them. Please make sure the projects you run are obtained through legitimate channels. • It is a generic runtime. It does not modify the source of RPG Maker or Flash projects, and it does not emulate them. • Flash playback is provided by Ruffle. Games that depend on server-side components, or that require a network service, will not run. Built for people making RPG Maker games: test your project on your phone before you ship it, and keep playing the games you already own.