★★★★★
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• Spearwall Premium: one purchase. No ad after a lost battle, double loot and medals every run, and the bonus ads you choose pay 20% more. • Lost a run? An optional ad pays 25% more loot. "No thanks" skips it. • The Rival is deadlier: he swings at everyone around him and shatters shields. • Rally is a button: +3 damage for 5 seconds. Auto-Rally presses it for you; tap its badge to switch it off. Auto-Mend works the same way. • New medal upgrades: Hunters, the Temple, Shepherds, and the Impaling Throw for The One. • Javelins fill the gaps in your spear wall, plus a balance pass and a new title screen.
A rival lord attacked your village. So you picked up a spear. Command a tiny paper army and conquer Kalam. BUILD YOUR ARMY. Spearmen, javelin throwers, slingers and healers. Buy them mid-battle with the silver you win. RAISE A WALL OF SPEARS. Your spearmen lock shields and take less damage. Tap CHARGE to break it. PICK YOUR POWER. Win a wave, choose one card. It lasts the whole run. THEY KEEP COMING. 2,867 enemies in the first campaign alone. You start with five spearmen. GET STRONGER. Every battle pays loot for permanent upgrades. No account. No energy. No timers. Plays offline.