★★★★★
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• New mode, Today's League (preseason): build a club from your Collection and play 9 matches a day; 1st goes up, 9th and 10th go down • Club name and crest, formations, match broadcasts, and the tables of every division and group • The Collection now holds 20 for free • Attendance board: one cell for each day you play, with new characters, a card and a title on days 7, 14, 21 and 28 • Daily Challenge: everyone starts the day with the same player for an 8-season run; the day's #1 gets gold • Life tab: spend a career's savings on cars, homes and keepsakes and build account-wide prestige • Reinstalled the app? Your owner, players and Collection can be restored • Each new career gets its own world after 2026 • Real-world careers show OVR on a new scale — abilities are unchanged • Bigger gold packs now give more gold • Youth Start growth cards begin at 17, the same age as a regular start • With notifications on, your career in progress reminds you the next day, two days and four days later • Real-world careers: the fitter the body, the fewer the knocks. Knocks of 1–2 games no longer stop the months
Seventeen, starting in a youth team. When to stop is your call. A simulation of one footballer's career, from the first training session to the last. You are not running a club; you are living as one player. ■ A player who grows month by month A season is ten months, August to May. Each month you see that month's games and exactly what grew: Dribbling 57 → 58 +1. Play more, play better, and you grow faster. Move on one month at a time, or let the months run on their own. ■ Growth cards, every second season Ten attributes, and they grow on their own as you play. Every second season you pick one of three growth cards of the same rarity: Common, Rare, Epic, Unique or Legend. Your first card is always Epic, and each card gets one free reroll. Some cards raise an attribute straight away, some lift its hidden limit, and some pay out only when you meet their condition. Every attribute has a hidden limit, and you only find it by reaching it. ■ Player of the Month, Team of the Month A big month is recognised: Player of the Month, Team of the Month, Save of the Month for a clean sheet. No hidden draw decides them, only your numbers, and the trophies stay on your career. The table and the club news move every month too. ■ The odds are never hidden In the situations that land during a season, every outcome shows its real chance, and you can open the breakdown of what moved it - your attributes, your manager's trust. Free, ad and ticket starting-stat rolls share the same published odds. ■ Youth team to first team You start in the youth team, pass through the reserves, and earn the first-team place yourself. ■ 12 leagues, 125 clubs England, France, Spain, Germany, Italy, Korea, Japan, North America, the Gulf, South America, Portugal, the Netherlands. Debut age, wages, quotas and what managers want differ by league. Every league, club and person in the game is invented. ■ Positions and play styles Keeper, defender, midfielder, winger, striker. All 35 play styles are free; keeper and striker are open from the start, and the position pack unlocks the other three. A new manager can want a different player, and your minutes follow. ■ Transfers and renewals When a contract ends, offers arrive. You can also ask to leave first and name the league you want. The club accepts or refuses, and tells you why. At renewal you and your agent ask for a salary and clauses, and answer the club's counter-offer. ■ Beyond the league A domestic cup every season, continental club football when last season earned it, and a national-team tournament every four years. ■ Retirement, and what is left Retire and you keep the career totals, a six-axis assessment, and your percentile against 20,000 careers simulated by the game's rules. Finished careers go onto the weekly, monthly and all-time boards - switch that off any time; a name you typed yourself goes up only if you agree. ■ Three career slots, 23 nationalities Keep three careers going at once. Your nationality decides your first league and national team, and names are generated to match. ■ Ads and purchases Optional purchases include Remove Ads, position/youth/supporter packs, gold and reroll packs. One ticket grants 10 starting-stat rolls, including a new hidden potential and growth type. Free, ad and ticket rolls use the same odds. Remove Ads removes banners and interstitials; optional reward ads remain. Every purchase comes with an owner character. ■ If you are looking for a career mode One player, not a whole club: no squad screen, no tactics board, no transfer budget. If "be a pro", "player career mode" or "footballer life simulation" is what you searched for, this is it. ■ Offline Career play works offline. Rankings, purchases, the owner wallet and account transfers need internet.