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Initial release.
Sneak peek into other people's smartphones. Become a weekly magazine reporter and solve crimes using evidence left on a single device in this mystery game.
Peeking into someone else's smartphone. You're a weekly magazine reporter. A single smartphone arrives at the editorial office. The owner is a person currently at the center of a scandal. The lock is somehow unlocked. —This is something you shouldn't look at. Yet, your fingers can't stop. ■ Peeking You open each app on the home screen, one by one. Message exchanges. Photos forgotten to be deleted. Late-night purchase history. A casual photo posted on social media. A place on the map that they never went to. Each individually, these are just everyday occurrences. But the moment you rearrange them, a single inconsistency emerges. You can freely wander through the meticulously crafted, realistic apps. What you look at, what you overlook, is up to you. ■ Interrogating Once you have the evidence, you go and interview the people involved. If you don't have enough cards to play, your opponent will laugh and evade. Only when you present a decisive card will their words change. You will write down the answers you elicit in your own words. There are no choices. You must verbalize what happened. ■ Writing You will compile the collected facts into an article and publish it. The moment the headline is published, social media timelines will begin to move. Praise, counterarguments, backlash, indifference—how did the public react to your article? Finally, the editor-in-chief will evaluate your work. How far did you go? Did you go too far? ■ Contents ・A series of 6 interconnected mysteries ・One overarching storyline that connects all the stories ・Sophisticated apps—social media, photos, maps, payments, browsers, health management ・Even if you stop midway, you can continue from where you left off when you open it again Each story can be solved in about 30 minutes. Enjoy one story at a time during your commute. ■ Please Note This work is a work of fiction. All characters, organizations, services, and apps appearing in this work are fictional and have no relation to any real-world entities. All apps within the game are imitations created specifically for this work and do not connect to any real-world apps or read information from your device.
past month, based on 1 day
Downloads
Low confidence100
From install count ÷ months since release
In-app revenue
Low confidence$67
From downloads × revenue per download
Ads
$22
$11 – $44
Estimate, ads (benchmark-based, not calibrated per app)
Total
$89
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.