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First release of Ebbstead. • Dig canals, build wharves, markets and homes, and grow a fishing village into a grand metropolis. • Twice-daily tides, storm surges and floods, sea walls and tide gates. • Six districts, four eras, twelve research topics, four island trade routes. • Free with ads; optional Premium removes ads.
City builder: dig canals, ride the tides and defend your harbor from storms.
Twice a day the sea climbs your quays and drops away again. Build a harbor city that can live with it. Ebbstead is a tide-driven city builder. Start with a fishing village on a hand-shaped bay, dig canals, raise wharves, markets and homes along the waterfront, and grow the town into a grand metropolis, while storm surges test every low street you build. SHAPE THE WATER • Dig canals: turn land into navigable water so boats can carry the catch to your harbor. • Build sea walls and tide gates to hold back storm surges and keep the water level behind them. • Span canals with stone bridges. Boats sail underneath. • Keep canals clear of silt with dredging stations. READ THE TIDE • Low tide strands boats on the flats and lets salt pans work. • High tide brings more fish to the wharves. • A storm surge floods exposed low ground. Wall off the shore before it comes, and repair what the water damages. • Research Tide Tables to forecast the next turn of the tide. GROW A HARBOR CITY • Over thirty kinds of building in six groups: homes, waterworks, production, services, transport and decoration. • Four eras take the town from a fishing village to a grand metropolis. • Six districts open as your population grows, from the old harbor to the island gateway. • Homes improve through four levels as you supply food, clean water, markets, work, culture and defences. • Twelve research topics, cargo-ship trade routes to four islands, and nine kinds of event, from market festivals to fires. PEOPLE WITH DREAMS Twelve named citizens tell you what they need and what they dream of. Follow your journey in six steps, from the first homes to a renowned harbor, and chase five long-term goals along the way. FREE WITH ADS; OPTIONAL PREMIUM REMOVES ADS • The whole game is free: every district, era, research topic and island opens through play. • Interstitial ads appear only when an in-game day ends and nothing is open: never in your first 10 minutes, at most one every 4 minutes, and never right after a video or a purchase. No banner ads. • Swift Tides is the fastest speed, three times normal. You can choose to watch a video for one hour of it. Nothing needs the video, and skipping it costs you nothing. • Premium is one optional purchase, no subscription: A$4.99 in Australia, and Google Play shows your local price. It removes interstitial ads and keeps Swift Tides on for good. PLAY YOUR WAY Landscape play on phones and tablets. Pause, normal and double speed are free for everyone. Ebbstead plays offline: only ads, the video and the Premium purchase need the internet. Text follows Android's font size setting. TalkBack is not supported. For ages 13 and up. Your city is saved on your device, with no account. Made by TIERcel Studio. Questions? contact@tiercel.com.au
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.