This app isn't in any of our charts yet.
- Place shelves and reading tables near stairs - Adjusted comic market prices - Optimized storage shelf labels - Fixed quests (Love Story, Paint Shop) - Fixed bugs (wall paint, blueprint blocker, NPC Salam, item prices, fan art name) - Updated API level to meet Google Play requirements
Manage your own comic book store!
Ever dreamed of owning the ultimate comic book haven? Now's your chance! Transform a humble little shop into a thriving comic book empire in Comic Book Store Simulator! From stocking the latest comic releases to hosting special events, you're in charge of every aspect of your business. Check out these key features in Comic Book Store Simulator: - Curate your collection by selecting over 300 comics 📚 to stock, from mainstream western titles to Japanese mangas and Korean manhwas ✨ - Offer coveted limited edition comics signed by their creators ✍️ These rare finds will attract serious collectors and keep them coming back for more 🤑 - Venture out into the vibrant town 🏙️ surrounding your store. Meet the diverse and quirky townsfolk, each with their own unique stories 👨👩👦👦 - Customize and decorate your comic book store to reflect your personal style and create an inviting atmosphere for customers 🎀 - Hire a passionate and dedicated team to help you manage the growing demands of your business 👥 - Invest in upgrading your store's equipment and resources. Unlock new equipment and areas to further grow your business 📈 We cherish your journey through our game! Your thoughts, experiences, and any challenges you face are truly valued. Please share your story with us at cs+comic@akhirpekan.studio! Discover more heartwarming adventures in our other games: https://linktr.ee/akhirpekanstudio
past month, based on 1 day
Downloads
Low confidence9.9K
From install count ÷ months since release
In-app revenue
Low confidence$6.7K
From downloads × revenue per download
Ads
$2.2K
$1.1K – $4.3K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$8.8K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.