This app isn't in any of our charts yet.
First release.
A 3D runner with a sword and iron ball. Spin to clear a path through monsters.
You run forward and leap the gaps between islands on your own. Drag left and right to steer, and your runner follows your finger. Every sideways swipe also throws you into a spin, sword in one hand and an iron ball on a chain in the other. The spin is your only attack. The sword slices through monsters, the iron ball sends them flying, and only the ball can shatter the boulders in the road. Run into something without spinning and you just get knocked back. The one way to fail is to fall into the water, and then you run that stage again. Skeletons, slimes, mages, golems, shield-bearing giants and more stand in your way. Take them out one after another and the announcer keeps shouting: Great! Awesome! Wrecking Ball! Let one slip past and your combo breaks. Crystals line the road, and every title you earn turns into more crystals at the end of the stage. Streaks with the iron ball pay double. Each stage runs a little farther than the last, through day, sunset, night, rain and snow, and your progress is saved. No timers. No account needed.
past month, based on 1 day
Downloads
Low confidence3
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$1
$0 – $1
Estimate, ads (benchmark-based, not calibrated per app)
Total
$1
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.