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• Added support for multiple languages. • Improved menu sounds and layout. • Fixed control-related issues. • Various bug fixes and general improvements.
Design your dream car, conquer open world with realistic driving & tuning.
Grand Torque: Cars is a next-generation driving simulation game that delivers an open-world car racing and realistic driving experience. Built with a realistic physics engine, this driving experience lets you freely explore a massive open world, perform drifts, complete race missions, and compete to become one of the best drivers. 🚗 OPEN WORLD & DRIVING EXPERIENCE Drive freely across a vast open-world map, discover missions, and enjoy a dynamic driving experience with realistic traffic systems. 🛠️ CAR CUSTOMIZATION Fully customize your vehicle. Choose from wide and realistic body kit options, wheel variations, and various visual upgrades to create your unique style. 🎨 PAINT & VINYL SYSTEM Use matte, metallic, and special effect paint options. Apply realistic vinyl designs and car wrap systems to give your vehicle a unique appearance. ⚙️ PERFORMANCE TUNING Increase engine power, adjust suspension, and optimize handling balance. Set the perfect configuration for both drift and racing performance. 🏁 MISSIONS & RACING SYSTEM Complete different missions in the open world, drift, join races, and progress to unlock new content. ✨ KEY FEATURES • Realistic physics-based driving system • Large open-world map • Deep vehicle customization system • Body kits, wheels, and visual upgrades • Matte, metallic, and special paint options • Vinyl and car wrap system • Performance tuning and upgrades • Drift, racing, and mission-based gameplay • Realistic engine and exhaust sounds • High-quality graphics
past month, based on 1 day
Downloads
Low confidence15K
From install count ÷ months since release
In-app revenue
Low confidence$10K
From downloads × revenue per download
Ads
$3.3K
$1.7K – $6.7K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$14K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.