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Welcome aboard, Captain. Take the chair in a choice-driven starship command simulation. Every order has consequences. Command Tactical, Science, Engineering, Medical and Damage Control. Lead assignments and patrols, explore anomalies, travel at warp, dock at starbase, and face the Kobayashi Maru. Your decisions shape the ship, crew and your service record. No ads.
Command a Starfleet starship, explore space, and face impossible decisions.
Take the chair. Run the ship. Star Trek: Command Deck puts you in command of a Starfleet vessel where every system, officer, mission, and decision is part of the same living starship. Explore unknown systems, investigate anomalies, answer distress calls, negotiate with rival powers, manage ship damage, and make command decisions where there may be no perfect answer. This is not a fleet collector or idle space game. You command one ship from the bridge and operate it as a captain. COMMAND THE BRIDGE Your Living Bridge is the center of the experience. Receive Starfleet orders, consult your officers, review ship status, raise alert conditions, plot courses, and take direct control of critical stations. OPERATE STARSHIP SYSTEMS Take control or delegate across specialized stations: • Science — scan vessels, planets, anomalies, and unknown signals • Engineering — route power, stabilize the warp core, and contain failures • Tactical — manage shields, weapons, targeting, and defensive posture • Transporter — establish pattern locks and perform emergency transports • Medical — triage injuries, manage supplies, and protect crew readiness • Damage Control — contain fires, hull breaches, EPS failures, and deck hazards • Communications — analyze transmissions and handle diplomatic contact Your ship is persistent. Damage, resources, crew injuries, refits, and operational decisions continue beyond a single mission. EXPLORE THE UNKNOWN Travel through a persistent Star Chart filled with unexplored systems, anomalies, restricted regions, faction territory, and discoveries. Knowledge develops naturally: Unknown → Detected → Identified → Surveyed → Fully Catalogued Plot routes, choose safe warp factors, conduct long-range scans, launch probes, survey new worlds, and expand the Starfleet Database. Ship condition matters. Damaged warp coils can limit speed. Degraded sensors can reduce scan certainty. An offline transporter can change a rescue plan. STARFLEET ASSIGNMENTS & PATROLS Take on authored assignments involving exploration, diplomacy, rescue operations, engineering emergencies, Prime Directive dilemmas, temporal phenomena, and faction disputes. Between major assignments, undertake shorter patrol duties. Available options can depend on your ship, crew expertise, discoveries, clearances, resources, faction relationships, and previous decisions. BUILD A STARFLEET CAREER There are no character levels, ship power scores, rarity tiers, or loot-box progression. Advance through: • Service Record • Command clearances • Commendations • Holodeck qualifications • Discoveries • Crew trust • Capability-changing refits • New command authorizations Earn the right to command additional starship classes through your career record rather than collecting ship shards. DOCK, REPAIR & REFIT Travel to Starbases to repair damage, treat injured crew, restore supplies, manage personnel, install refits, and review future command opportunities. ENTER THE HOLODECK Train through Starfleet simulations using the same systems as your live command. Face tactical drills, engineering emergencies, transporter rescues, medical crises, First Contact exercises, and the Kobayashi Maru. There is no traditional victory in the no-win scenario. Your choices are evaluated through a Command Review based on how you led under impossible conditions. YOUR DECISIONS RETURN LATER Crew members remember how you lead. Faction relationships can change. Starfleet may review questionable actions. Deferred consequences can return later, while discoveries, commendations, clearances, and command history remain part of your career. A STARSHIP, NOT A MENU Command Deck combines a premium retro-futurist Starfleet interface with animated space environments, living bridge states, tactical displays, engineering schematics, LCARS-inspired structures, contextual audio, haptics, accessibility support, and Reduced Motion options. Take the chair. Explore the unknown. Make the call.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.