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Updated to SDK 36
Grow. Survive. Evolve. A microscopic survival journey through 10 hostile worlds.
AMOEBA QUEST Survive the invisible world. One cell at a time. You are a single amoeba adrift in a hostile microscopic universe. Every drop of water, every crack in the tile, every square inch of skin teems with life that wants to eat you, sting you, or dissolve you. Your job is simple. Grow bigger. Stay alive. Evolve. TEN HAND-CRAFTED BIOMES Descend through ten increasingly dangerous microscopic worlds: The Toilet Bowl — where survival begins in the gunk The Sink Drain — a deep biofilm kingdom The Grout Line — tiny cracks, big dangers The Skin Surface — every inch is alive The Kitchen Sponge — soak it in, survive the scrub The Soil Microcosm — an entire world beneath your feet The Patio Tile — only the toughest thrive The Forest Floor — adapt, scavenge, survive The Mulch Pile — decay feeds life The Backyard Pond — where life began, only the purest evolve Each biome is a self-contained gauntlet with its own creatures, its own hazards, and its own hand-tuned boss fight. THREE ATTACK MODES Cycle between EAT, STRIKE, and CYST with a single button: EAT engulfs smaller creatures and converts them into biomass STRIKE whips a tendril at larger threats to fend them off CYST encases your amoeba for hibernation and emergency healing Learn when to eat, when to fight, and when to hide. Every biome demands a different rhythm. GROW ACROSS THE CAMPAIGN Your amoeba's size, HP, and abilities persist across stages, restarts, and play sessions. Every biomass you collect makes you a little bigger, a little tougher, a little harder to kill. Reach maximum evolution and you become a force to be reckoned with. Only wiping the game brings you back to a single cell. TEN UNIQUE BOSSES Every biome ends with a hand-designed boss encounter — each with its own attack patterns, its own vulnerabilities, and its own reward. From the Mother Coccus to the ancient Original Stentor, these are not reskins. Learn each fight or die trying. DIFFICULTY THAT ACTUALLY SCALES Four difficulty tiers: Beginner — mild challenge, forgiving. Great for learning. Amateur — the standard experience. A real fight. Pro — punishing. Rewards skill. Elite — extreme. Every touch could be your last. At higher difficulties, enemies hit harder, bosses move faster, and their attacks come more often. Elite mode is designed to be almost impossible. BUILT TO RESPECT YOU No ads. Ever. No in-app purchases. No account required. No internet connection needed. No data collection of any kind. Nothing leaves your device. One-time purchase — yours forever. Lifetime updates and support included. THE PRINCIPLES BEHIND IT Amoeba Quest is made by Ennes Labs, an independent developer that builds tools and games without surveillance, subscriptions, or manipulation. Your progress is yours. Your device is yours. Your time is yours. Slip into the microscopic world. Grow. Survive. Evolve. The invisible universe is waiting.
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In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.