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Real-time duels, two minutes against a friend. · Create a room and send the code, or tap one from the waiting list · Both of you get the same pieces in the same order · Their board moves on the small board above yours · Clear a line and ash drops onto their board · If nobody is around, a practice opponent sits down instead The daily board is new too: one board a day, the same pieces for everyone, and your score goes on the ranking. Today's place and your best ever are shown separately.
Duel a friend in real time for two minutes. Their board moves on your screen.
A jelly block puzzle where you face a friend in real time for two minutes. Their board moves on your screen, and clearing a line drops ash onto it. ■ Real-time friend duel Create a room and send the code, or tap a room from the waiting list. Both of you get the same pieces in the same order, and the clock runs two minutes. The small board above shows exactly what your opponent is placing, as they place it. Clear a line and ash is telegraphed onto their board, landing a moment later. Whoever scores more in two minutes wins. If nobody is around, a practice opponent sits down instead. ■ Daily board One board a day, the same piece order for everyone. It comes down to judgement, not luck. Your score goes on the ranking, and you see today's place and your best ever separately. No account. A name is made for you on install, and you can roll another one. ■ Four AI demons Same pieces, same order, played side by side. Four opponents, from a little imp to an archdemon that burns its own board open. How their board is going shows on their face. Turn on ash jellies and every line you clear drops burnt ash on them. ■ Solo Drag the three jelly pieces from the tray onto the board. Fill a row or a column and the jellies burst. No timer, no lives. It runs until nothing fits. ■ Combos Miss a line and the chain still holds for two moves. Building a line takes a few placements, after all. The longer the chain, the higher the score and the higher the note when jellies pop. ■ Pieces that change the board · Iced jelly — a line clear only cracks one layer · Countdown bomb — clear its line before it reaches zero · Chest and key — they appear as a matching colour pair. Clear the key's line and a golden beam flies to the chest, sweeping every jelly of that colour off the board ■ Fifteen seconds of fever Fill the gauge and the music lifts while every score doubles. Fifteen seconds with the screen edges glowing gold. Runs are won here. ■ Missions and the golden hammer "Clear 8 berry jellies" and the like appear at the top. Finish one for points, and sometimes a golden hammer. Drag it onto the board to smash a 3x3. Save it for when you are truly stuck. ■ When nothing fits Watch an ad once to keep going. A bomb falls and clears a 5x5, so something will fit again. ■ Daily reminder We will tell you when a new board opens. Pick the time, or turn it off. No account, no sign-in. Everything except the duel and the rankings works offline.
past month, based on 1 day
Downloads
Low confidence7
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$1
$1 – $3
Estimate, ads (benchmark-based, not calibrated per app)
Total
$1
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.