A platformer that cheats. 5000 offline trap levels. No wifi, no mercy.
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The floor is a lie. So is the door. So, probably, is this description.
Level Rascal is a trap platformer built to double-cross you. Every level looks easy. Then the floor quits, the door runs away, or spikes appear out of nowhere. Learn the trick, laugh, clear it clean. Then meet the next one.
5000 LEVELS THAT CHEAT
Collapsing floors. Doors that run. Walls that jump up mid-jump. Lights that go out. Blocks that fall from the sky. Coins with teeth. Every level has a new surprise, and the first twenty teach you one trick at a time.
A PUZZLE PLATFORMER WITH A JUMP BUTTON
Read the level, spot the lie, then go. Every death shows you exactly what happened, so the game rewards thinking as much as thumbs. Left, right, jump. That is the whole control scheme.
CLIMB A WEEKLY LEAGUE
Join a league of 18 players every week. Clear levels to earn points. Finish in the top five to move up a tier, from Spark to Eclipse. Every clear counts, every Sunday is a finale.
FREE HEARTS EVERY DAY
Every level you clear gives a heart back. Once a day, Happy Hour turns hearts unlimited for a full hour, right around the time you usually play.
STUCK? FREEZE THE TRAPS
Reveal shows every hazard before you jump. Freeze stops every trap on the level so you can walk to the door. Your first one is free.
A REASON TO COME BACK
Daily trap level. Streak rewards that grow each day. A wardrobe of hats, capes and faces you earn by playing, never buy. Stuck on a level? Send it to a friend and let them beat it for you.
PLAYS OFFLINE
The full 5000-level campaign plays with no connection and no signup. Leagues and leaderboards sync when you are back online.
A trap game, a puzzle game and a platformer game rolled into one, built for players who trust nothing and enjoy it.
Free to play. Trust nothing.