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• Tower defence on six maps: ten waves each with a dragon at the end, and a new daily siege every day. • Four towers to build and upgrade, and four heroes you walk to the fight, each with one big skill. • Enhanced and Elite enemies; heroes and enemies that really walk. • Speed button: 1x, 1.5x, 2x. How to play is on the home screen. • Fully offline, no account.
Tower defense strategy: build and upgrade towers, lead a hero, hold the line.
Fortify is a tower defense strategy game where your plan, not luck, decides the battle. Enemies march down a winding road toward your fort. Build towers beside it, upgrade them, send in a hero and hold the line through ten waves, with a dragon boss at the end of every map. FOUR TOWERS, TWO UPGRADES EACH • Volt: rapid fire, the backbone of an early defense • Pierce: heavy long-range shots that go straight through armor • Ravager: splash damage along the road for crowds • Glacier: slows everything it hits Sell any tower for 70% of what you spent on it and rethink your defense mid-battle. FOUR HEROES, FOUR SKILLS Choose a hero for each battle. It costs no gold, cannot be defeated and goes wherever you move it. Fire burns, Ice slows, Nature strikes fast and Rock hits hard. Each hero has one big skill (Firestorm, Deep Freeze, Bramble Surge or Earthshatter) that you can use twice per battle, 40 seconds apart. EIGHT ENEMY TYPES, TEN WAVES Slimes, skeletons, bats, goblins, spiders that slow your towers' fire, armored orcs, golems and the dragon. From wave 3, red Enhanced enemies come tougher and faster. From wave 6, gold Elites join them, twice as tough. Both pay more gold. SIX MAPS, THREE STARS Six campaign maps, each with its own winding road and biome: meadow, forest, rocks, snow, desert and embers. Win with 4 or more lives left for three stars. Every win unlocks the next map. STRATEGY, NOT LUCK No random critical hits and no hidden dice. The battle is fully deterministic, so the same defense always plays out the same way. If your fort falls, a better plan can win. DAILY SIEGE A new battle every day, with its own map and modifier. Win day after day to build your streak. MADE FOR ONE HAND Portrait play, tap or drag to build, three speeds (1x, 1.5x, 2x), pause, and an early call for the next wave for bonus gold. Leave mid-battle and continue later. How to play and the rules are one tap away on the home screen. FAIR PLAY • No energy system, no loot boxes, no subscription • No account or sign-in; your progress stays on your phone • Every map and the daily siege can be played without an internet connection • Ad-supported; a one-time Remove Ads purchase removes every ad for good • The internet is used only for ads, Google Play (purchases and updates) and Firebase usage statistics and crash reports Available in English and Turkish.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.