Read full description
The outbreak is everywhere. All you have is a roadside checkpoint, and every group of survivors at the gate is both hope and risk. Last Haven is a zombie survival tycoon and city builder where every decision is yours: who gets in, who works where, and how your walls hold when the horde arrives at night.
DECIDE UNDER UNCERTAINTY
Inspect every group that reaches the gate. Each survivor shows an estimated infection risk, their condition and their skills, but the estimate is never certain. Accept, quarantine or reject them. Quarantine reveals the truth over time, medicine speeds up testing, and infected survivors can be treated or expelled. Let the wrong person in and an outbreak starts inside your walls: lock down the zone, evacuate, send security or send a medical team.
BUILD AND GROW YOUR SETTLEMENT
Tents become apartment blocks, gardens become greenhouses, and every upgrade swaps in a visibly bigger building. Grow through seven settlement stages, from Road Checkpoint and Survivor Camp to Fortified Compound, Safe Town, Research Colony, Safe City and finally Last Haven. Expand into new districts for farming, housing, industry, utilities, research and security.
MANAGE RESOURCES AND JOBS
Food, water, medicine, fuel, materials and power all matter. Assign survivors as farmers, cooks, doctors, engineers, guards, scientists and more. A skill match means more output, and morale and health decide how hard your people can work.
SURVIVE THE NIGHT
When darkness falls, zombie hordes test your walls. Move guards between the north, east and west walls and the main gate, repair damage, switch on emergency lights and reinforce the gate. There is no aiming: night defense is pure strategy.
SEND SCAVENGING RUNS
Send teams to supermarkets, pharmacies, gas stations, warehouses, farms and construction sites. Pick the vehicle and team size, from a bicycle to an armored truck, and watch them drive out and come back. Big loot, big risk.
RESEARCH AND AUTOMATE
Over 30 research projects improve inspection accuracy, quarantine, medicine, production and defense. Research also unlocks automation managers, so a camp supervisor slowly becomes a city administrator.
EVENTS THAT TEST YOU
Generator failures, contaminated water, damaged fences, sick survivors and riots: every event asks for a hard choice with real trade-offs.
FEATURES
• Zombie survival strategy with real consequences for every decision
• City builder and tycoon progression across 7 stages and 8 districts
• Night defense against zombie hordes, no reflexes needed
• Scavenging missions with 6 vehicle types
• Quarantine, testing and outbreak management
• Plays offline, with offline earnings while you are away
• Daily supply rewards and a guided first night for new players
• Available in 10 languages
The gate is opening. Who do you let in?