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First release: jump rope to the beat across 5 city spots. 45 challenges, rival crews whose score you see up front, double dutch, double unders, criss-crosses and triple unders. Build your own athlete, play the daily challenge and a 60-second freestyle. Plays offline.
Offline music game: tap to the beat, land jump rope tricks, beat rival crews.
The rope is the beat. Skip City is a jump rope rhythm game where every turn of the rope lands on the music. Tap to the beat and jump. Jump rope, skipping, whatever you call it: this is a music game that plays fully offline, with original tracks, five city spots and a rival crew at each one. • One thumb does it all. Tap to jump. Swipe up for double and triple unders, swipe sideways to criss-cross, swipe down for a toad, hold for a side swing. • Every jump gets a call: Perfect, Good, OK or Miss. Keep the combo alive. • Five spots in evening light: Block Court, Sunset Roofs, Station Steps, Boardwalk and the Final Stage. • 45 challenges, 9 per spot: streaks, tempo climbs, sprints and trick combos. At Station Steps a crew turns two ropes and you jump in for double dutch. • A rival crew closes out every spot: Chalkline Crew, Skyline Hoppers, Express Loop, Seawall Skippers and The Headliners. Their target score is shown up front and never changes. Beat it in the jump-off. • Trip, don't restart. A miss costs a heart, the set keeps going and you keep jumping. Replay any challenge as often as you want. • Build your athlete: 3 body types, 6 skin tones, 8 hairstyles and 8 hair colors, all open from the start. Unlock 12 outfits and 9 ropes with the coins and stars you earn by playing. • Level up four skills with coins: Stamina, Rhythm, Power and Style. New tricks open as your skills grow. No purchases, no gacha, no random rewards. • Daily challenge: missed days wait in the archive, a broken streak can be repaired, no penalty. • Weekly set: 3 challenges and a 150-coin bonus you can see before you start. • Practice at 90, 110 or 130 BPM with nothing to lose. • 60-second freestyle: every move scores, and mixing different moves grows your multiplier. Chase your own record. • Tap-timing calibration: watch the rope, listen and tap, and the timing fits your phone and headphones. A wide timing window is there too. • Original music made for the game, in three genres: lofi, house and breaks. • Plays offline, no account needed. No in-app purchases. Rewarded ads are optional (double coins, undo a stumble, repair a streak); other ads only show between sets, never in the middle of one.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.