This app isn't in any of our charts yet.
v1.1.1 • Fixed a bug where tapping Buy could fail with "product not available" even though the item was purchasable • Restored purchases now sync to your cloud save right away, so they're safe even if you reinstall
Slingshot vs slime. Fuse mutant crops, defend the farm. Physics base defense.
Mad-scientist farming meets chaotic projectile physics. In Crop Shot, you defend your farm from waves of invading slimes armed with a slingshot, a seed spreader, and a heavy-duty "pumpkin-pult". Drag to aim, pull to charge, release to fire. Every shot is physics-driven: crops bounce, ricochet, and chain-react across the map. Between rounds, retreat to your greenhouse and fuse base crops into volatile hybrids. Pepper × Tomato? Pumpkin × Grapes? Give 'em a try! Discover 13 wacky hybrids, each with their own unique effects. Pick your favorites, load up your preferred weapon, and start blasting slimes! WHAT'S INSIDE • 28 hand-built levels spanning 3 farms • 3 weapon platforms with tailored upgrade branches • 6 base crops, 13 hybrids, and a recipe-book full of secrets • Battle 3 slime tribes intent on invading your farms! • Portrait orientation, designed mobile-first MONETIZATION (THE HONEST PITCH) • All 28 levels are earned by playing -- farms unlock with stars, never with money. • Two optional weapon platforms, $1.99 each -- or both together in the pack below. The starting slingshot clears the game either way. • Optional $4.99 Supporter Pack -- both weapons, no ad offers, daily gifts, and gold-leaf UI. • Optional rewarded video -- opt-in when you need a quick revive or bonus ooze. • No coin packs. No battle pass. No energy timers. If you like the tactile feel of Angry Birds 2, the lane discipline of Plants vs. Zombies, or the level-by-level rhythm of Kingdom Rush -- Crop Shot was built for you. Made by one developer, with art by two freelance artists. Made to be finished.
past month, based on 1 day
Downloads
Low confidence385
From install count ÷ months since release
In-app revenue
Low confidence$259
From downloads × revenue per download
Ads
$85
$42 – $169
Estimate, ads (benchmark-based, not calibrated per app)
Total
$344
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.