This app isn't in any of our charts yet.
Feed the Nexus. Chain hex tiles into an engine that breaks its own rules.
Vena is a genre mix you haven't played before: the depth of an automation game, delivered in self-contained roguelike runs of 15 to 50 minutes. THE LOOP You start with the central tile, the Nexus. It consumes six resource types, and demand grows every phase. Place hexagonal tiles to feed the Nexus through the six veins reaching out from it. Chain converter tiles, duplicate production tiles, gamble on high-risk, high-reward tiles, and survive nine phases to beat the game. SHOP & PERKS After every phase you reach a shop where you roll dice to buy tiles for the next one. Hold and reroll to hit a perfect triplet and unlock a fourth die that breaks the economy open. Don't like the current selection? Shuffle the available tiles and hunt for the combination you need. Smart risks lead to massive rewards. Then pick one of three perks to define your run's strategy. IN VENA YOU CAN • Try to break the game with crazy strategies and hunt for the perfect synergy • Optimise your organism by reading statistics and refining flow and layout • Get better every run — no two are the same, and every session makes you adapt • Progress through seven distinct game modes and five difficulty tiers • Relax into sound design composed with world instruments, and detailed pixel art • Build with no goals at all in Sandbox mode VENA CONTAINS • 85+ rotatable hex tiles across 5 rarities — base, common, rare, mythic, legendary — each with its own mechanical effect and pixel artwork • 92+ perks that let you break the rules, enable wild strategies or unlock powerful abilities • 20+ unlockable skins bound to achievements, earned by conquering high difficulties • 7 game modes and 5 difficulties, every mode with an Endless option GAME MODES Standard — manage your resources carefully and survive all nine phases. Sandbox — infinite resources and no impending doom. Build freely. Compact — a shorter session on a small map with a reduced base deck. Star — a star-shaped map that demands different planning. Islands — six isolated map pieces, joined with portals. Spiral — build along an Archimedes spiral winding out from the centre. Daily — a unique set of starting conditions that changes every day. A run takes 15 to 50 minutes, or longer in Endless. Expect 100+ hours to see all of it. ON YOUR PHONE Built for touch: tap to preview a tile, rotate it, place it. A whole run fits into a commute. Plays fully offline. No ads, no in-app purchases, no account. Accessibility options include adjustable text size, a hyperlegible font, reduced visual overload, a static background, colour alternatives, and no timed input anywhere — Vena is played entirely at your own pace. Made by one person: code, game design, pixel art and music. Thank you for supporting independent games.
Not enough data yet.
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.