This app isn't in any of our charts yet.
Cast spells with hand gestures, make magic clips, explore spooky fun.
Step into a spooky World of Hand-Controlled interactive magic with Hands! Use your hands to cast spells, explore magical visual effects, and discover a collection of fantasy-inspired activities. Turn your hand gestures into part of the experience and explore a different kind of magic entertainment. **🔮 CAST SPELLS WITH YOUR HANDS** Your hand is the wand! Explore hand-gesture-based magic experience and interact with visual spell effects. Choose your magic and discover the experience of casting spells with your hands. **🎬 EXPLORE MAGIC CLIPS** Enter the Clips section to explore magic video experience. Bring magical moments to the camera and enjoy a creative way to experience spell-themed visuals. **🎨 DISCOVER MORE MAGICAL ACTIVITIES** Our app brings multiple themed sections together in one app: - **Spell:** Explore hand-controlled spell casting and magical effects. - **Clips:** Discover the magic clip experience. - **Draw:** Explore a creative, magic-themed drawing activity. - **Duel:** Step into a fantasy-inspired magic face-off. - **Quiz:** Challenge yourself with a magic-themed quiz. - **Prank:** Discover spooky, playful surprises. **🎃 ENTER A SPOOKY FANTASY WORLD** Explore a visual world filled with magical spells and Halloween-inspired artwork. From ghostly visuals to fantasy-style effects, Magic Hand brings together different ways to enjoy interactive magic and spooky entertainment. Whether you want to experiment with hand gestures, explore spell effects, or try the app's other activities, Magic Hand gives you multiple ways to discover its magical world. **Your hand is the wand. Choose your magic and explore Magic Hand!**
past month, based on 1 day
Downloads
Low confidence16
From install count (release date unknown)
In-app revenue
$0
No in-app purchases
Ads
$3
$2 – $7
Estimate, ads (benchmark-based, not calibrated per app)
Total
$3
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.