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Improved layout and readability across phones and tablets, refined Night Market presentation, and polished launch visuals and stability.
A moonlit potion roguelite of clever placement and lasting discovery.
Brew clever. Pay the moon. Stircery is a portrait strategy roguelite about arranging a living cauldron. Cast a scatter of strange ingredients, move them into stronger patterns, and learn how every neighbour changes the brew. Each result becomes essence for the customer waiting at your workshop door. Build a living cauldron Every ingredient has a clear rule. Water spreads value, fire burns vulnerable neighbours, minerals anchor combinations, and rarer discoveries can reshape the whole board. The same ingredients can produce very different totals depending on where you place them. Choose your next ingredient After each brew, visit the Pantry and decide what belongs in your satchel. More ingredients create new possibilities, but an overfilled satchel becomes less reliable. Charms, distilling, contracts, boss twists, and Night Market choices keep every career moving in a different direction. Climb from apprentice to master Fulfil ten increasingly demanding orders, overcome Guild Trials, and unlock six brewing disciplines with distinct starting plans. Experienced brewers can add Ascension rules, continue into Endless play, or face the Daily Cauldron's shared seed. Learn by experimenting The Ingredient Codex explains every discovered rule. The Reaction Journal records special interactions. Focused Guild Exams let you practise difficult ideas without risking a career run, while optional guidance teaches the complete opening loop. Made for focused solo play Progress and preferences are stored on your device. The launch edition contains the complete gameplay experience with no advertising, no in-app purchases, and no account requirement.
past month, based on 1 day
Downloads
Low confidence10
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.