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This release comes with bug fixes and performance improvements.
All-time favourite games in one place, nothing to miss. Play with friends and AI
Six classic games, one app. Play the games you grew up with online against friends, against the people sitting next to you, or against the computer when you want a quiet round. Three ways to play, every game · Friends — invite anyone, chat at the table, play in real time · Indoor — pass one phone around the room, 2–4 seats · vs AI — three strengths, offline, no connection needed Six games inside · Ludo — race four tokens home, 2–4 players, includes the Snake Ludo variant · Chess — full rules with castling, en passant, check and mate, 1–2 players · Card Games — Call Bridge and 29, two trick-taking classics at one table, 4 players · Snake — grow as long as you dare without biting your own tail · Runaway — sprint, swerve, and dodge as the pace climbs, solo or a 4-player relay · Tic-Tac-Toe — one-minute rounds against a friend or the computer Play with people, not strangers. Send and accept friend invites, then jump straight into a room. See who's online, talk during the game, and climb the weekly leaderboards together. Plays anywhere. Sign in to add friends, chat, and rank online — or play as a guest with nothing to sign up for. Indoor and AI matches work with no connection at all. No clutter, no noise. Just the classics, beautifully played.
past month, based on 1 day
Downloads
Low confidence11
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$3
$1 – $5
Estimate, ads (benchmark-based, not calibrated per app)
Total
$3
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.