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- Banner ads are now shown on the main screen only - Ad-related stability improvements
Move to survive, stop to attack! A one-hand top-down tank defense arcade.
🚀 Move to survive, stop to attack! Drag the joystick to dodge incoming shells — release it and your tank opens fire automatically. A top-down tank defense arcade with one-hand controls you understand instantly, no tutorial needed. ■ How to play • MOVE — Push the joystick to drive and dodge enemy shells. • STOP — Release to auto-fire in the direction you're facing. • DEFEND — Destroy every enemy tank while protecting your base at the bottom. To attack, you must stop — this one simple rule creates a thrilling tension between dodging and shooting. ■ A battlefield that opens up as you shoot Destructible terrain reshapes both your attack routes and your defense lines. • Brick — break it down shot by shot • Steel — pierce it only with upgraded shells • Water — blocks movement and forces detours • Bush — hides units and sets up ambushes When the battlefield changes, your decisions change too! ■ 100+ stages From your first training ground to the final siege — a campaign that introduces new rules one by one and combines them into real mastery. • Varied enemy tanks with different speed, fire rate, and armor + elites and bosses • A dual objective where hunting enemies clashes with defending your base • Power-up drops, repair pickups, and rescue items that flip a losing battle ■ Grow and compete • Upgrade your tank and take on tougher battlefields. • Compete on the leaderboard with stage records and total score. Start your engine and defend the last base standing! ■ Contact ngusupport@gmail.com
past month, based on 1 day
Downloads
Low confidence29
From install count ÷ months since release
In-app revenue
Low confidence$19
From downloads × revenue per download
Ads
$6
$3 – $13
Estimate, ads (benchmark-based, not calibrated per app)
Total
$26
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.