Flip a dolphin out of the sea and climb to the Moon. Two-minute runs, offline.
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Dive deep, swim up fast, and launch out of the sea. Flip and twist in the air, then land nose first. Land it clean and the swell builds, so your next jump goes higher. Belly flop and the swell drops.
You get two minutes. See how high you can climb.
A REAL SKY TO CLIMB
Seagulls, the lighthouse, the clouds, the airliners, the edge of space, the space station, the Moon, then on past Mars, Jupiter and Saturn to Pluto. Each rung comes with a real fact about how high it actually is, and each planet takes a bigger jump than the last.
THREE SWIMMERS
The dolphin is the natural jumper. The narwhal is slow to get going and huge once it is. The seal has the fastest spins, and it can bounce off ice floes. All three are open from the start.
TRICKS AND MISSIONS
20 named tricks to land, from the Corkscrew to the Washing Machine. 20 missions, three at a time, that unlock paper costumes: sunglasses, a party hat, a captain's hat and more. Bump the things you meet up there and snap a postcard.
TWO BUTTONS
Turn left, turn right. Tap both right before you break the surface for a perfect breach. Hold both in the air to twist.
Plays offline with no account. Ads only show between runs, never during a jump, and a one-time purchase turns them off for good.